1. Guild McCommunist

    OP Guild McCommunist (not on boat)
    Member

    Joined:
    May 6, 2009
    Messages:
    18,151
    Country:
    United States
    [​IMG]

    As anyone whose seen demos of Link's latest adventure, Skyward Sword, they may have noticed a large, obstructive heads up display (or HUD, for the less knowledgeable). Fortunately, the final version of the game will ship with multiple HUD options: Standard, Light, and Pro.

    Standard is the HUD you've seen all along and in the image above. It will have the Wiimote on screen along with all the buttons, their labels, as well as your standard health and such. Light takes away the Wiimote outline, but keeps the buttons in place. Pro is for most Zelda users, eliminating the Wiimote and buttons entirely and leaving only the health bar, shield, rupees, etc.

    Skyward Sword will be shipping out to all regions in mid November. Until then, take a look at some of the game's footage here.[/p]

    [​IMG] Source
     
  2. prowler

    prowler Sony
    Member

    Joined:
    Jul 14, 2009
    Messages:
    9,476
    Country:
    Zimbabwe
    does this game require you to use the Wii remote or can you just use a classic controller?
     
  3. Gaiaknight

    Gaiaknight GBAtemp Advanced Fan
    Member

    Joined:
    Aug 26, 2008
    Messages:
    960
    Country:
    United States
    requirs wii motion plus or one of the new wiimote pluses no CC or GC support
     
  4. kevan

    kevan Imagination rules the world
    Member

    Joined:
    Dec 4, 2009
    Messages:
    1,378
    Country:
    I got to dig out my Wii for this I think... Although personally I'm sick of games sort of.
     
  5. Satangel

    Satangel BEAST
    Member

    Joined:
    Nov 27, 2006
    Messages:
    10,268
    Country:
    Belgium
    Simple move by Nintendo, but one that makes the overall experience for the gamer a lot better. I like it [​IMG]
     
  6. Assax

    Assax GBAtemp Regular
    Member

    Joined:
    Sep 15, 2007
    Messages:
    183
    Country:
    Gambia, The
    This sounds like they really put an effort into this Zelda game.
    Here is hoping that it will be supermegaawesome
     
  7. Master Mo

    Master Mo F.R.E.E.
    Member

    Joined:
    Nov 22, 2005
    Messages:
    2,181
    Country:
    Germany
    I pretty much like it when the HUD is not very big. I mean when you get used to the controls you really don`t need to see the instructions anymore...

    I think the only things that need to be on the HUD are the hearts, rupees and the item you`ve equipped on B. Oh, and maybe the bottle, just so you know whats inside [​IMG]
     
  8. boombox

    boombox GBAtemp Advanced Fan
    Member

    Joined:
    Sep 29, 2008
    Messages:
    566
    Country:
    This will be epic!
     
  9. Valwin

    Valwin The Neautral Gamer
    Banned

    Joined:
    May 11, 2011
    Messages:
    2,084
    Country:
    United States
    this game keep gettingb etter and better
     
  10. ookamiyoh

    ookamiyoh Advanced Member
    Newcomer

    Joined:
    Sep 23, 2009
    Messages:
    85
    Country:
    Brazil
    so.... there is no shadow?
     
  11. Wizerzak

    Wizerzak Because I'm a potato!
    Member

    Joined:
    May 30, 2010
    Messages:
    2,784
    Country:
    The shadow is optional.
    Great idea IMO. I hate it when games keep repeating their instructions over and over (Epic Mickey's a good example
     
  12. KingVamp

    KingVamp Haaah-hahahaha!
    Member

    Joined:
    Sep 13, 2009
    Messages:
    12,162
    Country:
    United States
    Wasn't even thinking about the hub, but it is sweet they give us the pro option. [​IMG]
     
  13. DespizingU

    DespizingU GBAtemp Advanced Fan
    Member

    Joined:
    Dec 17, 2007
    Messages:
    705
    Country:
    United States
    This is great news. I remember when I first saw screens of this game I thought that HUD was hideous. It takes up so much of the screen. The Pro option will definitely be perfect.

    This game cannot come out fast enough.
     
  14. MEGAMANTROTSKY

    MEGAMANTROTSKY GBAtemp Fan
    Member

    Joined:
    Jun 24, 2010
    Messages:
    464
    Country:
    United States
    Going by the description, wouldn't it be more accurate to call this option a "reducible HUD" rather than saying the game has three different ones? It sounds very similar to what was offered in Metroid Prime.
     
  15. prowler

    prowler Sony
    Member

    Joined:
    Jul 14, 2009
    Messages:
    9,476
    Country:
    Zimbabwe
    Looks like I'm skipping this game then.
     
  16. Astral_

    Astral_ GBAtemp elder
    Member

    Joined:
    Oct 24, 2002
    Messages:
    444
    Country:
    France
    Great news. That HUD really is painful, Pro is the way to go !
     
  17. heartgold

    heartgold GBAtemp Psycho!
    Member

    Joined:
    Sep 11, 2009
    Messages:
    4,378
    Country:
    This games gets better and better the more I hear about it.
     
  18. chyyran

    chyyran somehow a weeb now.
    Developer

    Joined:
    Dec 10, 2009
    Messages:
    2,844
    Country:
    Canada
    I really didn't care about the HUD, though I guess it'll be a slight improvement. [​IMG]
     
  19. yusuo

    yusuo GBAtemp Psycho!
    Member

    Joined:
    Oct 19, 2006
    Messages:
    3,324
    Country:
    United States
    I sold my wii due to lack of good games, but I know Zelda's going to make me buy another one (that or just rob my mums lol)
     
  20. Clydefrosch

    Clydefrosch GBAtemp Guru
    Member

    Joined:
    Jan 2, 2009
    Messages:
    5,745
    Country:
    Germany
    well, nicely done, i really didnt like the way they did it on wiis TP
    and here, they even added giant fonts, its quite ridiculous.
    good thing they have an option to turn it off.

    also, shadows are optional? i really wish a few 360 games had options to reduce graphics or effects... random lagging while walking through towns is always annoying and these things probably would help
     
Loading...

Hide similar threads Similar threads with keywords - multiple, Skyward, feature