Skyward Sword system Update

Discussion in 'Wii - Console and Game Discussions' started by ManFranceGermany, Nov 2, 2011.

  1. Gaiaknight

    Gaiaknight GBAtemp Advanced Fan

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    and for some it didnt even work lol
     
  2. Andrew_DS

    Andrew_DS Advanced Member

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    Nov 3, 2011
    Apparently it checked the 'burst cutting area' for information not normally found in a rip, so the dump had to be patched. But now CleanRip has the option to rip the burst cutting area and USB Loader GX has support for the resulting BCA files, so that trick won't work again =P

    Assuming that this was all accurate information that is ;)
     
  3. DIEforKARMAsWING

    DIEforKARMAsWING GBAtemp Regular

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    Fair enough. So it's just a matter of how much time Nintendo wants to devote to keeping us from playing a game that we've already probably paid for.. lol
     
  4. Andrew_DS

    Andrew_DS Advanced Member

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    Yep =P Will be interesting to see if they try anything, although I'm not sure if they will seems kinda pointless at this point the Wii has been hacked wide open and the money they spend on anti-piracy goes to waste when the community breaks it within a day or two =P

    And if they do somehow stop it from working at all, I've got my gold Wii Remote edition on pre-order anyway =)
     
  5. SifJar

    SifJar Not a pirate

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    Apr 4, 2009
    The majority of users affected have not paid for the game, that's the whole point. If they had, they could just play it from the original disc until there's a fix.
     
  6. olleb

    olleb Advanced Member

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    i have paid for it, do not have it yet tho.. but my wii discdrive is going to fail pretty soon, so i have to play it from a HDD. but im not everyone..
     
  7. ManFranceGermany
    OP

    ManFranceGermany Atheist, Socialist and pro EU!

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    BCA Codes can be updated for Modchips and Softmods, also, Mario Galaxy 2 used BCA too, it was the same code used in NSMB.
    The question is, if they use the BCA again, will it be a new code, which need to be updated (at least for us modchip users) or is it the same old one.
     
  8. tueidj

    tueidj I R Expert

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    SMG2 did not, NSMB has been the only game to use it.
     
  9. ManFranceGermany
    OP

    ManFranceGermany Atheist, Socialist and pro EU!

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    No, SMG 2 had the same BCA Code like NSMB, at least the PAL version.
     
  10. SanGor

    SanGor Witchhunter

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    iirc SMG2 didn't have the BCA check.
    Also all BCA bytes are _unique_ as they hold information about certain marks on the disc which are unique per disc.

    It's nintendo's own stupidity to only check the static part of the BCA data, no not even the per-game unique part ...
     
  11. SifJar

    SifJar Not a pirate

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    Every site I have read, following a google search of "super mario galaxy 2 bca" states very clearly it did not use BCA.

    But if they checked a per-game unique part, surely the code on the disc would have to change so that it checks it correctly? Would that not be much more expensive (modifying the code for each individual disc)? And surely even if they did check the unique per-game part, this data could be provided with a scene release, rendering the check useless anyway?
     
  12. SanGor

    SanGor Witchhunter

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    Well sure in the end all DRM/Copyprotections are beaten, but the point is to delay it as long as possible!

    Currently all USBLoaders simply return the "default" BCA bytes NSMB checks for, if now future titles implement the same code it will go by unnoticed.
    If nintendo checked the per-game part too, it would fail and scene release would need to dump and supply the BCA again.
     
  13. Supercool330

    Supercool330 GBAtemp Advanced Fan

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    All Wii games use the BCA section, but only at startup, and the launcher circumvents this. NSMB checks that the BCA is where it is supposed to be in memory every 5 minutes, and so far it is th only game that does this.
     
  14. SanGor

    SanGor Witchhunter

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    actually the check is only done once, on start up.
    If it fails it sets up a timebomb with a random timer going up to 15mins.

    and yes I know everything :P
     
  15. SifJar

    SifJar Not a pirate

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    Apr 4, 2009
    Ah, I misunderstood and thought you meant there was unique data on every single disc burnt, and you were suggesting Nintendo somehow check that. What you actually meant makes a lot more sense.
     
  16. masterchan777

    masterchan777 GBAtemp Fan

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    The update includes the Wii Motion Plus support, the game works fine here from a backup disc on 4.3U without any updates ...
     
  17. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    and you know this how?
     
  18. Hyro-Sama

    Hyro-Sama I'm from the fucking future.

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    I thought you couldn't play the game without the Wii Motion Plus?
     
  19. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    you can't he just pwned himself :rofl:
     
  20. Gaiaknight

    Gaiaknight GBAtemp Advanced Fan

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    yea the game cant be played without motion plus
     
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