Hacking .sfw injection with Shift DX

molnarnoah

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So last night i was researching the rom of Shift DX. It’s basically a flash player engine for the 3DS. The mojito engine working in the rom and using the swf files to build up the complete game. It’s a possible donor in my opinion to make a flash emulator/ virtual console for the 3DS from an original title! I’m very new to the 3DS scene and I’m not a programmer but I hope it could help some people.
 
You posted about this on Reddit. https://www.reddit.com/r/3dshomebrew/comments/1vl39jy/3ds_flash_game_player/

It’s basically a flash player engine for the 3DS.
You seem to have no basis for this statement.

The mojito engine working in the rom and using the swf files to build up the complete game.
There are no .swf files in the screenshots you posted. The closest thing is a folder named "action_script", which doesn't necessarily have anything to do with Flash.

https://www.indiedb.com/engines/mojito does mention something about "GameSWF (flash) support", but that doesn't mean much. Even if there were .swf files, it's distinctly possible that the program just extracts assets from them and cannot actually do anything flash-related. The developers might even have arbitrarily used the .swf extension for reasons completely unrelated to Flash; in the end, it's just three letters.

It’s a possible donor in my opinion
I’m very new to the 3DS scene and I’m not a programmer
Well, your opinion doesn't count for much, then, does it?
 
Last edited by Kwyjor,

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