Homebrew SaveGame Manager GX

  • Thread starter Thread starter dj_skual
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Delete Save one by one fonction

  • Yes

    Votes: 34 81.0%
  • No

    Votes: 8 19.0%

  • Total voters
    42
  • Poll closed .
Revision 53 beta test:

https://sourceforge.net/projects/savegame-manager-gx-beta/files

R53:

* Changed Updates, Languages Updates and Changelog fonctions to match with sourceforge.net
* Fixed problem when browsing folders with a "content.bin" file inside
* Added Ustealth support
* Updated runtimeiospatch to 1.5.2
* Added Extract to device and Delete Save on GC Memory Card

Libraries:
* Updated libfat to 1.0.14
* Added libwupc

thx for your report
 
Last edited by dj_skual,
I was going to update my version, but I had two question:

Can I erase Wii save files from this application? The one I have didn't. I ask because I have some save files from the same game on different regions (PAL, NTSC-U) and when I go the original save menu on the Wii I can't differentiate the save files.

Did the problem of the directories get solved? Every time I launched the application I had to set the folder on my SD card to extract save files.
 
no, u can't delete save on wii directly from this app... but perhaps i will add this feature in future updates... wait and see...
about the directories problem, i think it's fixed... this is a beta version of a complete recoded application... what are your actual version?
 
Looking at the Credits of the application, maybe is the v10beta52 Base 56? (the last number is cutted out of the picture).
 
old build... i will fix this in next revision... beta testers will be prompted if new beta revision available

--------------------- MERGED ---------------------------

Looking at the Credits of the application, maybe is the v10beta52 Base 56? (the last number is cutted out of the picture).
the line at the top, v10beta52 base 56 is your Cios version... i ask you which version of savegame manager :)
 
ok, u can try the beta rev 56... i think it will be more stable than rev129.... but GC saves management are not finished, and the feature to mange all saves at the same time is not implemented... it's in progress
 
Last edited by dj_skual,
I'll update then. I was somewhat skeptical as I had a 129, but the newer one is 53/56...

About the not implemented things, don't worry. There's no hurry.

Edit: I've tried this new version (r56) and the directories are being recognized again, great!

By the way, is there a website or a database where I can check savefiles sizes?

I ask because i've just seen that a game named Sky Crawlers and the save size is 86 fucking blocks.

It's waaaay too much, and i would like to see if there is a problem or it's normal...
 
Last edited by Maeson,
sorry don't know if there are a site to check save size?
do you get 86 blocks in savegame manager gx and the wii save manager?
about the revision, like i told you, it's cause this is a beta version of a complete recode of the application ;)
 
Last edited by dj_skual,
Yes, it's 86/87 blocks on the wii itself too. I can't understand why, lol. Not an issue of this application of course, but i've seen wiiware/virtual console games smallr that that save file.

I don't own a Wii U Pro Controller (Not even a Wii U yet), so I can't...
 
Is there any way to copy all saves from emunand to device without the program crashing? :( thank you
 

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