had u tried to remove your config file?Riley said:for some reason on my wii r68 code dumps ALOT.
EDIT: LOL now it doesnt even load at all. CODE DUMP ON BOOT
dj_skual said:had u tried to remove your config file?Riley said:for some reason on my wii r68 code dumps ALOT.
EDIT: LOL now it doesnt even load at all. CODE DUMP ON BOOT
please report the stack dump:
80xxxxxx->80xxxxxx->80xxxxxx->...
and tell me how many saves you have in your wii.
thx
wiixale said:Italian translation for r68 is here.
Just a question: I found only the "InfoWindow" as change. Where is it? I can't find it, so I don't know if the translation is right or not. :S
BJx1994 said:Go trough GUI Settings, there is the option to activate InfoWindow. Then, when you're navigating on your NAND's Saves, when you hilight one of them, at the bottom of the window it shows the game name from where the Save is. Pretty Cool.
Slimmmmmm said:I would do all the usual feature requesting of copy/move/delete ALL that is so popular but thought I'd ask for sometihng different to be added in the future.
GameCube save handling .... http://wiibrew.org/wiki/GCMM is open source
I know this will go to the bottom of the list, but no harm in asking for it to be considered.
Also maybe it would be easy to include emu saves support, some simple copy/move/delete.
Great stuff btw, I'm loving the gui
ok
so already planed to add copy/move/delete
about emu saves, think wiixplorer is good for that now (but will see later)
and for the GC saves, already in my mind to see what is possible, but seen the GCMM have big prob with Official Memory Card...
QUOTE(giantpune @ May 23 2010, 03:33 PM) have you thought about messing with the font that is compiled into the app itself?
the default font looks great. but it doesnt have all the special characters in it. so i grabbed the complete font from the google code page. now i get the names of japanese saves appearing correctly, but all the normal ascii characters look like ass. how about adding the regular ascii characters from the normal font into the complete font together and compiling that into the program?
scrennshot pleaseFox888 said:I just testet the font. but it mess up the danish language
but only in the config settings.
Fox888 said:Just tried the complet font and everything is normal
dj_skual said:New Complete Font avalaible:
Complete_Font.ttf
NOTE: i will not compile this font in my app cause of it's size but all caracters are in this font (jap, é, @, ...).
Enjoy!!!