Thanks for the Patch. Now my sister and friends can play this game in piece. Hopefully, there are less freezes.
Cowboy89 said:It doesn't seem to work quite as well on no$gba. On my Soul Silver it only makes it to 28 events before it crashes, regardless of the number of badges. But that's still better than nothing, I guess.
asianidiot3999 said:I have a R4 v 1.18 without ysmenu. Would it still work or do I really have to get ysmenu?
Master Emerald said:NO freezes man, I thought this was just for HGSS! The universal was not refering to "patch" but to "children" so all children in universe can play, isn't it?
.nds, .bak is the original unpatched file. "bak" stands for "backup".mvp8106 said:it froze on me when i had 1 badge and was walking down from violet city to the first cave im using DSTT not sure how many events it was
you sure you patched it fine (got .nds and .bak files and used the .nds one)? because I have 3 badges and not a single freeze. if yes, then maybe your SD card is too slow?
QUOTE(Exbaddude @ Mar 30 2010, 01:00 AM) After it's done patching, do I use the .nds or .bak file?
Exbaddude said:After it's done patching, do I use the .nds or .bak file?
Exbaddude said:After it's done patching, do I use the .nds or .bak file?
lol, no. when you're patching, the original gets renamed to .bak, and the same-named-as-the-original .nds is created, which is the patched version.tommyt said:Exbaddude said:After it's done patching, do I use the .nds or .bak file?
Rename the .bak file to .nds