Homebrew Romhack on mac

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101239

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Hi

Is there any way to compile romhacks on a Mac?

And no its not the same as windows because no applications are made for Mac when it comes to this stuff.

I have wineskin but that is a give or take.

So what im asking is if there is any programs for compiling, decrypting and editing .romfs files on mac.
 
Last edited by 101239,
And you still give no useful information. You can't get help with something unless people know what you need.
 
What program do you want to use? Information would be greatly appreciated.

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Use wine to run romfs builder and rename it from *.bin to *.romfs.
 
he wants to know how to make and compile rom hacks on mac

And then there's nothing that be said that's useful until he says what he's trying to use that isn't working. That's the problem.

If you want to run a command prompt program on Wine, you run wineconsole, I believe.
 
The thing, does this rom fs builder require .net 4.0 or something like that because apps like those usually crash 99% of the time using wine.
If this is SciresM's RomFS Builder, then yes, it requires .NET, probably around version 4.0/4.5.

For .NET applications on Mac OS X, you may be interested in trying mono. Note that SciresM's stuff may or may not work on mono; I know that FEITS doesn't but other code of his works.
 
I would suggest setting up a windows partition regardless on a MAC if you're into any sort of hobby that people only make windows things for, to get over any possible wine incompatibilities. Most likely saving you 900% of the effort just by doing that.
 
I would suggest setting up a windows partition regardless on a MAC if you're into any sort of hobby that people only make windows things for, to get over any possible wine incompatibilities. Most likely saving you 900% of the effort just by doing that.
Everytime I do that when I updrade it curropts my NVRam or what ever it is and I have to boot into mac some weird way. Which is why if I was better at osx development I'd do it. By the way is it possible to port c# to objective C?
 
Everytime I do that when I updrade it curropts my NVRam or what ever it is and I have to boot into mac some weird way. Which is why if I was better at osx development I'd do it. By the way is it possible to port c# to objective C?

If you can't even install bootcamp, you might wanna be careful before trying any development. :p

C# is drastically different from C, and Objective C is different from C in a different way.
 
If this is SciresM's RomFS Builder, then yes, it requires .NET, probably around version 4.0/4.5.

For .NET applications on Mac OS X, you may be interested in trying mono. Note that SciresM's stuff may or may not work on mono; I know that FEITS doesn't but other code of his works.
is there any other type of romfs builder?
 
is there any other type of romfs builder?
If there is, I don't know of it. But looking at the code, anyone with basic C/C++ knowledge could port it to a command-line Mac OS X/Windows tool in a day or two. Less if you skip I/O error handling.
 

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