Ripping Pokemon Rumble models

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Kenny9907, Feb 12, 2017.

  1. Kenny9907
    OP

    Kenny9907 Newbie

    Newcomer
    5
    0
    Feb 12, 2017
    Mexico
    Hello, i hope you can help me with this. I want to extract the 3d models from Pokemon Rumble from the Wiiware, However i new with this kind of stuff, i've downloaded a lot of progrmas trying this and that, for example i've downloaded the lzh8 program (for what i understand, pokemon rumble needs that program) but i dont know how to use it, i opened it and it closes inmediatly, can you help me? i really want those models.
     
  2. RyDog

    RyDog Lazy Animal Crossing hacker

    Member
    1,609
    1,192
    Apr 26, 2015
    United States
    Why did you post in the tutorial section?
     
  3. Kenny9907
    OP

    Kenny9907 Newbie

    Newcomer
    5
    0
    Feb 12, 2017
    Mexico
    sorry, i thought that this was the right section for this, i want to know HOW TO do it. where could i post this instead?
     
  4. Alex4U

    Alex4U not a snivy addict

    Member
    1,176
    1,004
    Jan 6, 2016
    Mexico
    with Snivy, Mystery Zone (Adress 0x00)
    "ONLY POST GUIDES AND TUTORIALS TO HELP OTHERS USERS!! DO NOT ASK ANY OTHER THING OR YOU'LL BE WARNED." -GBAtemp
    Download WAD file, and 3D models must be .szs files, (search them in the Wad file) Search files with Dolphin Emulator. And finally use BrawlBox to see 3D dumped models.
     
  5. Kenny9907
    OP

    Kenny9907 Newbie

    Newcomer
    5
    0
    Feb 12, 2017
    Mexico
    How do i search files with dolphin?
     
  6. Alex4U

    Alex4U not a snivy addict

    Member
    1,176
    1,004
    Jan 6, 2016
    Mexico
    with Snivy, Mystery Zone (Adress 0x00)
  7. Kenny9907
    OP

    Kenny9907 Newbie

    Newcomer
    5
    0
    Feb 12, 2017
    Mexico
  8. Alex4U

    Alex4U not a snivy addict

    Member
    1,176
    1,004
    Jan 6, 2016
    Mexico
    with Snivy, Mystery Zone (Adress 0x00)
    .CX files? ... nah, BrawlBox doesn't support that...