Homebrew Official Retroarch WiiU (wip.)

meeeow

Well-Known Member
Member
Joined
Aug 21, 2021
Messages
102
Trophies
0
XP
636
Country
Germany
okay, done. it makes more sense to report the issues on github.

btw: since the PSX core made some progress the last month and your signature now advertises the bounty more visibly (which is a very good idea!) I added a small amount to the bounty.
 
  • Like
Reactions: ploggy

ploggy

WAKA! WAKA!
Member
Joined
Aug 29, 2007
Messages
4,855
Trophies
2
XP
8,019
Country
United Kingdom
okay, done. it makes more sense to report the issues on github.

btw: since the PSX core made some progress the last month and your signature now advertises the bounty more visibly (which is a very good idea!) I added a small amount to the bounty.
Thank you for the contribution :) actually the Bounty has been in my sig since 2017 :P
 

meeeow

Well-Known Member
Member
Joined
Aug 21, 2021
Messages
102
Trophies
0
XP
636
Country
Germany
okay... at first, I was totally confused. It is only visible (at least for me) when I am logged in. I have been lurking for almost 2 years and signed up today, so it seemed you just added it.
 
  • Like
Reactions: ploggy

meeeow

Well-Known Member
Member
Joined
Aug 21, 2021
Messages
102
Trophies
0
XP
636
Country
Germany
I checked it with another browser. Signatures seem to be only visible to signed in users which is unfortunate considering that the bounty deserves some "marketing" to the general public.
 

Takatoon

New Member
Newbie
Joined
Feb 28, 2021
Messages
4
Trophies
0
Age
46
XP
253
Country
Spain
Someone know how did CrazyMac for his Ultimate build, for passthrough RA convention naming on his customs playlists like "Arcade Collection - Run and Gun", and have device icons and content-icons applied to those custums playlists ?

The icons have to be named like the playlist:
Arcade Collection - Run and Gun.png
Arcade Collection - Run and Gun-content.png

You have to place the icons in the right folder, matching your menu-type and iconset:

CrazyMac uses XMB and the retrosystem icons:
In CrazyMac config: 'retroarch\media\assets\xmb\retrosystem\'
In default Retroarch config : 'retroarch\assets\xmb\retrosystem\'

The Ozone menu doesn't let you choose the iconset, but it uses the icons at 'retroarch\assets\xmb\monochrome\' (tested on pc build, don't know for sure on wii u).

Castlevania: Rondo of Blood don't work for me, same for you guys ?
It's a problem with your cue+bin. I Had the same problem and solved with another cue+bin dump.

EDIT: You can also check your cue. It would not be the first time i renamed a file and not reflected it on the cue.
 
Last edited by Takatoon,

ploggy

WAKA! WAKA!
Member
Joined
Aug 29, 2007
Messages
4,855
Trophies
2
XP
8,019
Country
United Kingdom
I checked it with another browser. Signatures seem to be only visible to signed in users which is unfortunate considering that the bounty deserves some "marketing" to the general public.
There's not much that can be done then if that's the case.

EDIT: actually that's not true, news of this Bounty has already done the rounds on reddit and its already known in the Retroarch Discord.
 
Last edited by ploggy,
  • Like
Reactions: meeeow

meeeow

Well-Known Member
Member
Joined
Aug 21, 2021
Messages
102
Trophies
0
XP
636
Country
Germany
I tried the following: Inputs -> Port 1 Controls -> Device Index -> switching from "Gampad" to "Wiimote+Nunchuck Controller".
That locked me out...
 

Takatoon

New Member
Newbie
Joined
Feb 28, 2021
Messages
4
Trophies
0
Age
46
XP
253
Country
Spain
I tried the following: Inputs -> Port 1 Controls -> Device Index -> switching from "Gampad" to "Wiimote+Nunchuck Controller".
That locked me out...

Thanks meeeow.

Finally I created a playlist with monkey2.scummvm for testing. It's easy, i though it was more complicated.
To avoid the problem with the gamepad as main controller, i mapped the controller 2 (wii motion + nunchuk) to port1. No luck: you can use the nunchuk analog stick or wiimote digital pad to move the cursor but no point'n click with the wiimote + motion bar. It was a long shot, but i would love to play scummVM games and gungames with the wiimote.
 

cugel

Well-Known Member
Member
Joined
Dec 5, 2018
Messages
133
Trophies
0
Age
45
XP
912
Country
United States
Tried syscard3.pce, syscard2.pce, syscard1.pce, expresscard.pce and US variants, on core options nothing work.

Go into the Directory settings and see where RetroArch is looking for bios files. The Wii U version of RetroArch has sometimes had it in places other versions of RetroArch don't or the directory isn't even set at all.
 
  • Like
Reactions: jul16ares

jul16ares

Well-Known Member
Member
Joined
Dec 25, 2018
Messages
175
Trophies
0
XP
856
Country
France
Thanks meeeow.

Finally I created a playlist with monkey2.scummvm for testing. It's easy, i though it was more complicated.
To avoid the problem with the gamepad as main controller, i mapped the controller 2 (wii motion + nunchuk) to port1. No luck: you can use the nunchuk analog stick or wiimote digital pad to move the cursor but no point'n click with the wiimote + motion bar. It was a long shot, but i would love to play scummVM games and gungames with the wiimote.
A ScummVM dev told me the RA WiiU port is not official and supported. The port have bad optimisations, in particular for MT32 emulation (cracling sound, and slowdown).

WiiUVC inject or hbl2hbc is a far better option, in my opinion...
 
Last edited by jul16ares,
  • Like
Reactions: Takatoon

danny19901

Well-Known Member
Member
Joined
Feb 12, 2016
Messages
633
Trophies
0
Age
32
XP
1,571
Country
@ploggy I'm sorry to ask this but how is resident evil games including 1.5 as latest wiisxrx re1.5 just crashes? Also I have a little something you may be interested in however I can't specifically say here though inbox me to find out a little more also you may already have them as well but it's for Wii U

Also as for all the work people have done for a retroarch core wouldn't it be easier to improve wiisxrx I mean on Wii U with sign_c2w_patcher all games pretty much hit stable 60fps if they support that rate
Crash 1 & 2 as for 3 it has odd graphical issues and needs better audio implementation support but I'm sure may get a better overall experience

Sent from my CPH1951 using Tapatalk
 
Last edited by danny19901,
  • Like
Reactions: jrb0

jul16ares

Well-Known Member
Member
Joined
Dec 25, 2018
Messages
175
Trophies
0
XP
856
Country
France
Hi all anyone know the correct teps for updating crazymac retroarch to the latest build as his build is 1.77

Edit: never mind I got it sorted
Lol get us some time to answer. Basically it's simple the big step is converting the playlists in newer format even if the old one can work, i thing is a best bet for future. You can use this tool.
https://www.marcrobledo.com/retroarch-playlist-editor/

More on that later, but yes it's a good upgrade
 
  • Like
Reactions: sabandellos

ploggy

WAKA! WAKA!
Member
Joined
Aug 29, 2007
Messages
4,855
Trophies
2
XP
8,019
Country
United Kingdom
Don't know if anyone else saw but the 3DS Retroarch port is getting dual screen support in it's next release :)
https://github.com/libretro/RetroArch/pull/12470
Could something be taken and added to WiiU? a togglable Keyboard/Mouse for the Gamepad (or just a copy of what is done on 3DS would be great)
130660352-e9bed111-16d1-4398-ae76-c5b23862830e.png

125310964-02558980-e36e-11eb-991b-151684aaa848.png
 
Last edited by ploggy,

FanNintendo

Well-Known Member
Member
Joined
Apr 16, 2018
Messages
1,603
Trophies
0
Age
51
XP
2,574
Country
United States
Don't know if anyone else saw but the 3DS Retroarch port is getting dual screen support in it's next release :)
https://github.com/libretro/RetroArch/pull/12470
130660352-e9bed111-16d1-4398-ae76-c5b23862830e.png

125310964-02558980-e36e-11eb-991b-151684aaa848.png


Could something be taken and added to WiiU? a togglable Keyboard/Mouse for the Gamepad (or just a copy of what is done on 3DS would be great)
Looking nice and neat.! I hope they fixed loading retroarch in half time that I dont use retroarch just make a vc inject on N3DSXL
 
  • Like
Reactions: ploggy

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BigOnYa @ BigOnYa:
    Lol not even for sale yet to public, and already sold out. I'd like to get one but ill wait for the hype to calm down.
    +1
  • a_username_that_is_cool @ a_username_that_is_cool:
    I'm pretty sure I wasn't on GBAtemp at all yesterday, whenever I tried to go onto the website I got an unexpected database error
  • BigOnYa @ BigOnYa:
    We all teamed together and decided you needed a day off, so we blocked you.
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    No one expects the database errors!!!
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    Hey a thought occurred to me... If they are unexpected database errors, are there expected database errors?
    +1
  • K3Nv2 @ K3Nv2:
    @BigOnYa, that's just a pre-order term to make the product look better it's not sold out
    +1
  • K3Nv2 @ K3Nv2:
    Never expect a website to last 24/7 it's like section 8
  • BakerMan @ BakerMan:
    good afternoon fellas
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Gotten tag!
  • Psionic Roshambo @ Psionic Roshambo:
    Gutten lol
  • Psionic Roshambo @ Psionic Roshambo:
    Autocorrect isn't always correct
  • BakerMan @ BakerMan:
    however,sad news today, although idk if i can say it bc it relates to a rom site
  • BigOnYa @ BigOnYa:
    Rom or Ram site? Cause there's a big difference
  • BakerMan @ BakerMan:
    rom,like game files
  • BakerMan @ BakerMan:
    know what? to paraphrase sonic: "no GBAtemp rule in the universe is gonna stop me"
  • BakerMan @ BakerMan:
    vimm's lair had to remove a bunch of games because of nintendo, sega, and lego
  • BigOnYa @ BigOnYa:
    Got taken down? Another one bites the dust
  • BakerMan @ BakerMan:
    not taken down, but had to remove a bunch of games
  • K3Nv2 @ K3Nv2:
    Sirloin sounds good tonight
  • BakerMan @ BakerMan:
    yeah it does
  • BakerMan @ BakerMan:
    RIP Vimm's Lair (most of the games anyway), you will be missed

    also i think this is a great time and reason to bring back a hashtag previously used about ubisoft
  • BakerMan @ BakerMan:
    #stopkillinggames
    BakerMan @ BakerMan: #stopkillinggames