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Well, an N64 core hasn't been compiled for the Switch yet. It would be more difficult to port an N64 LibRetro core than to simply recompile an existing core with another library. On top of that, there are several N64 cores in the wild.
It'd take at least until implementing some form of hardware accelerated graphics into Libretro-NX before that can happen.
But at least it'd be relatively simple(-er) seeing as it's basically converting Android-x64 cores to Switch libs... At least, moreso than it is on the Vita. Ahem.









