Homebrew RetroArch Switch

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Well, it's not like i don't like FAT32 but ExFat makes things easier, so my option (and other people too) is to have a ExFat SD to Main Switch Games, and another to Homebrew, i don't see what is the problem here...
well you know there is another option that you can use if you dont wanna split the files and i think its just as simple as having exfat
its usb installation via goldleaf
also newer tinfoil supports xci installation (think blawars tinfoil)
 
Last edited by Budsixz,
well you know there is another option that you can use if you dont wanna split the files and i think its just as simple as having exfat
its called usb installation via goldleaf

Nah. Why bother with all that crap when you can just live life on the edge and use exFAT. This way, you get the thrill of wondering if "today is the day"! :lol:
 
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You have to spend a few minutes splitting files to avoid corruption, unacceptable!!
Although I detected your sarcasm:
You don't. USB install is all you need.
If you hate USB more than anything else on this world (for whatever reason) there's still network install or DZ + NUT to use Google Drive. No need to split shit any longer.
 
Although I detected your sarcasm:
You don't. USB install is all you need.
If you hate USB more than anything else on this world (for whatever reason) there's still network install or DZ + NUT to use Google Drive. No need to split shit any longer.
which installer do you use for Usb install ... on FW 7.0.1 ?
 
which installer do you use for Usb install ... on FW 7.0.1 ?
I'll be honest: I hadn't had the need to install anything since I'm on 7.x but I heard Goldleaf 0.3 and 0.5 are working (with Goldtree or Fluffy on PC side).
Also I'd imagine that SX Installer 1.52 which has been updated to work with 7.x will do the job as well.
At least it should work with games stored on a USB drive if you have SX OS.

But let's stop the off topic here.
 
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That’s totally my attitude. If I have to choose between slowdowns and stuttering with perfect emulation otherwise (FBE on) or these minor graphical problems that don’t detract much from the game that otherwise runs quite smoothly (FBE off) I’ll happily take the latter.

I just thought there might be some options setting I wasn’t doing right that would instantly solve this, as is sometimes the case.

Ultimately it’s pretty small potatoes, especially compared to the pre-Next pre-SVC builds.
Lower resolution, dock the console or OC GPU to 460 MHz in handheld

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Well, throw me in a truck and call me a duck! :O
I cant guarantee I won't eat you
 
It was my first run on RA, but I swear I could no longer get it to work now.

I managed to run a game once. Logged out. And now completely stopped working.
Formatted my SD to FAT32. I am on SX OS.
Core loads fine, but crashing with error 2168-0002 when starting games - I tried snes.
Tried NSP. Tried hb. Both failed.

Anyone have some lights please?
 
Last edited by MinMax,
It was my first run on RA, but I swear I could no longer get it to work now.

I managed to run a game once. Logged out. And now completely stopped working.
Formatted my SD to FAT32. I am on SX OS.
Core loads fine, but crashing with error 2168-0002 when starting games - I tried snes.
Tried NSP. Tried hb. Both failed.

Anyone have some lights please?
I think RA works well with SXOS, try with Atmospherè 0.8.6 with the respective patches, it must work.

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I think RA works well with SXOS, try with Atmospherè 0.8.6 with the respective patches, it must work.
Doesn't work well with SXOS*
 
It was my first run on RA, but I swear I could no longer get it to work now.

I managed to run a game once. Logged out. And now completely stopped working.
Formatted my SD to FAT32. I am on SX OS.
Core loads fine, but crashing with error 2168-0002 when starting games - I tried snes.
Tried NSP. Tried hb. Both failed.

Anyone have some lights please?
Bad ROM? SNES crashing isn't too common.
 
It’s not the case that it doesn’t work with SX OS, it should work fine with any CFW that properly supports JIT patches and title replacement. It’s just that devs won’t provide user support if you do use SX OS.

Until recently, SX OS genuinely didn’t work well with mupen64 because they took so long to implement JIT patches.
 
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Well, it's not like i don't like FAT32 but ExFat makes things easier, so my option (and other people too) is to have a ExFat SD to Main Switch Games, and another to Homebrew, i don't see what is the problem here...

Don't use exfat at all, period. The other devs and I have repeated this many times. There's no benefit to exfat, only problems. Nintendo's exfat driver is buggy.

Use the tool SAK to split your xci and nsp files that are >4GB: github.com/dezem/SAK/releases. It is super easy and fast.
 

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