I have absolutely no sound crackling on android gpdxd, I have lots of video on my system, and no games snes has any problem on my gpdxd without the threaded video, you say that video threaded does not affect the system? well that's not what I see now on zelda link to the past, as far as I know it doesn't use any chips, as konami did for megamen, we're talking about a basic game here, zelda ..., and with the threaded video it's not at all fluid, and jerks every 3 seconds, that's why I wait for the dynarec arm64, to no longer have jerks in the cores without threaded video
The gba emulation requires more resources, I play with an lcdX3 shader and I don't have a video threade, and I play a zelda link to the past, perfectly fluid, but not the snes, so deduction?