better, at times it will work perfectly for a game and at others crash every 2 minutes for the same game!Does Gpsp continues to crash randomly with some games and to work perfectly with others?
better, at times it will work perfectly for a game and at others crash every 2 minutes for the same game!Does Gpsp continues to crash randomly with some games and to work perfectly with others?


The latest working one from what i can remember is around 2017-4-4/7 or so.psx-rearmed is still crashing on 1.6.6
I read on an german Gamepage that the previous Versions of Retroarch accidently enabled an automatic rewind which slowed down the Performance.The latest working one from what i can remember is around 2017-4-4/7 or so.
Don't count on it working anytime soon unless someone starts to specialy focus on the 3ds version.

Eeyup, the rewind was implicitly enabled.I read on an german Gamepage that the previous Versions of Retroarch accidently enabled an automatic rewind which slowed down the Performance.
Here:Version 1.6.7 is out. Does anyone know what this release fixes ?
Changelog said:1.6.7 (future)
1.6.6 (future)
- SCANNER: Fix directory scanning.
- SCANNER: Fix file scanning.
- COMMON: Fix 'Disk Image Append' option.
- FREEBSD: Compatibility fixes for Video4Linux2 camera driver.
- GUI: (MaterialUI) Add disk image append icons.
- GUI: (MaterialUI) Improve word wrapping when menu icons are enabled.
- GUI: (MaterialUI) Add User Interface -> Appearance -> Menu Icons Enable. You can turn on/off the icons on the lefthand side of the menu entries.
- GUI: Performance optimizations for XMB menu driver - only calculates visible items.
- LOCALIZATION: Update Italian translation.
- 3DS: Fixes serious performance regression that affected every core; rewind was always implicitly enabled.
- AUDIO: MOD/S3M/XM sound should now be properly mixed in with the core's sound.
- GUI: Visual makeover of MaterialUI.
- GUI: Added 'Music', 'Images' and 'Video' collection options to RGUI/MaterialUI.
- GUI: Allow the user to add 'Favorites'.
- GUI: Allow the user to rename entries.
- GUI: Performance optimizations for XMB menu driver.
- LOCALIZATION: Update Italian translation
- INPUT: Overlay controller response - when we press buttons on the gamepad or keyboard, the corresponding buttons on the overlay will be highlighted as well.
- NETBSD: Silence some compilation warnings.
- COMMON: Fixed bug 'Deleting an entry from a playlist would not update the list view inside XMB'.
- COMMON: Fix inet_ntop_compat on *nix
- LOBBY: Add skeleton to add help descriptions to lobbies
So nothing new for 3ds users
Only in the 1.6.6 update, which fixed the issue with the rewind always enabled.So nothing new for 3ds users
I´m still waiting for a new working version of psx_rearmedOnly in the 1.6.6 update, which fixed the issue with the rewind always enabled.
Sad to say, probably not going to happen they stopped support for 3ds last time I heardI´m still waiting for a new working version of psx_rearmed
If they did we wouldn't have the rewind fix in 1.6.6.Sad to say, probably not going to happen they stopped support for 3ds last time I heard

If they did we wouldn't have the rewind fix in 1.6.6.
The problem was that aliaspider left the project, and he was the main maintainer for both 3DS and Wii U ports.
That's not to say, however, that someone else could take on the project and/or implement bugfixes here and there from time to time.
Cores are another repository on their own.Sure, bugfixes are nice, but they are simple and not to the extent of optimizing whole cores for the system. Literally no one else can make the 3DS versions any more salvageable than it is now. I think it's safe to say, unless someone else here or elsewhere decides to continue from Aliaspider's work, this port specifically is virtually on hiatus.
This Update fixes the Game Scanner that creates the Playlist. Apparently it was broken in Version 1.6.6.Version 1.6.7 is out. Does anyone know what this release fixes ?
Gotcha thanks for clearing that upIf they did we wouldn't have the rewind fix in 1.6.6.
The problem was that aliaspider left the project, and he was the main maintainer for both 3DS and Wii U ports.
That's not to say, however, that someone else could take on the project and/or implement bugfixes here and there from time to time.







