good! i've downloaded a game but every time i try to open this game with mame 2000 it says it was faild to start an audio driver... i need some help please ;-;
What game is it? Did you try MAME 2003?good! i've downloaded a game but every time i try to open this game with mame 2000 it says it was faild to start an audio driver... i need some help please ;-;
If you did delete the .cfg files and nothing happened try to delete the retroarch folder but first get any bios files you have out of there as well as any saves you want to keep. Then just re download the stable release and put the retroarch folder from it back on the root of your sd card. As far as what stable release to go with, I think 1.3.3 is the best right now as the later releases have a screen tearing problems (I have not tried the latest nightlies so I don't know if that was fixed).The controls no longer work for me. I only mapped the UDLR buttons to the Circle Pad, and when starting any core, any buttons except the Circle Pad don't work. Even deleting the .cfg files doesn't fix the problem. Anything else I need to do?
What game is it?
JoJo Bizarre Adventure Heritage for future
good! i've downloaded a game but every time i try to open this game with mame 2000 it says it was faild to start an audio driver... i need some help please ;-;
oh, i will google it, thanksMAME 2000 requires the MAME .37b5 romset, which shouldn't be too hard to find.
Still didn't fix the problem.If you did delete the .cfg files and nothing happened try to delete the retroarch folder but first get any bios files you have out of there as well as any saves you want to keep. Then just re download the stable release and put the retroarch folder from it back on the root of your sd card. As far as what stable release to go with, I think 1.3.3 is the best right now as the later releases have a screen tearing problems (I have not tried the latest nightlies so I don't know if that was fixed).
Have you tried uninstalling the .cia and reinstalling? Also what version are you using?Still didn't fix the problem.
I'm using the CIA builds.
Tried that. Using 1.3.3 stable.Have you tried uninstalling the .cia and reinstalling? Also what version are you using?
That is strange. If you have an email address and don't mind sharing it I can send you my folder. To see if it fixes the problem.Tried that. Using 1.3.3 stable.
Found the problem. There was a file called "3DS Controller.cfg" on the SD root. Deleting it fixed the problem.That is strange. If you have an email address and don't mind sharing it I can send you my folder. To see if it fixes the problem.
Oh good on you then.Found the problem. There was a file called "3DS Controller.cfg" on the SD root. Deleting it fixed the problem.
I would do that if mGBA had the Full screen option.In case this has been missed, people using the mGBA core in Retroarch should really switch to using the official mGBA nightly build instead because LibRetro is NOT kept up to date with the latest mGBA nightly. That, and people should stick with Retroarch 1.3.3 anyway.
Use the mGBA development build from here instead,
https://mgba.io/downloads.html
I would do that if mGBA had the Full screen option.
For some reason, starting from a few builds before 0.4.0 the full screen option for the standalone mGBA is not working, it simply boxes it instead of covering the full screen.
I've been posting constantly with both endrift and LibRetro team, giving feedback but nothing so far.
That's strange, full screen is working perfectly for me using this .cia build from yesterday.I would do that if mGBA had the Full screen option.
For some reason, starting from a few builds before 0.4.0 the full screen option for the standalone mGBA is not working, it simply boxes it instead of covering the full screen.
I've been posting constantly with both endrift and LibRetro team, giving feedback but nothing so far.
The mGBA standalone is faster than the retroarch core (only on N3ds) because it adds threaded renderer, making it even faster than the vita version.
So I think its fair to give it a shot
Wait I got confused.That's strange, full screen is working perfectly for me using this .cia build from yesterday.
https://mobile.twitter.com/endrift/status/763116553697005569
Pressing Y switches the modes, including to stretched full screen and AR-obeying full screen.
On the Wii, Enhanced mGBA is the way to go rather than the official builds.Wait I got confused.
I thought we were talking about the Wii port, not the 3DS port haha, sorry.
I use mGBA through RetroArch on my Wii due to the full screen issue in the standalone build.
It's a pain to setup through, and it hasn't been updated in quite some time:On the Wii, Enhanced mGBA is the way to go rather than the official builds.
http://www.gc-forever.com/forums/viewtopic.php?t=3129
Extrems said:Last edited by Extrems on Thu Dec 10, 2015 6:01 am, edited 1 time in total.