Although you might not agree, I think a large part of Summon Night's appeal is in the story and voice acting (IIRC, even the very first Summon Night game had voice acting, so it was one of the selling points).At the final chapter.
So far, I really think this is just a perfectly average game. It's fun, I like the characters, it has good mechanics(and some I really love, like the party abilities), but it's just not great. I honestly think CoH2 was more enjoyable. I'm glad we got it, but for all the work and time this cost Vic, I feel like it would've been better spent on something truly magnificent like Tengai Makyou or Growlanser(damn you to hell, Atlus, LET HIM HAVE IT).
The other games you mentioned, particularly the Class of Heroes series, seem awfully generic to me, not to mention I can't stand first-person dungeon crawlers. Not sure what my point is here... but just saying, each to their own and all that. Many people weren't that interested in Gaijinworks until they picked up SN5.
I still think it's possible someone with a little free time might get around to figuring this out at some point. I've been playing other games in the hope that it'll happen. *sobs*
Last edited by Blobbio,