Hacking [RELEASE] UWUVCI + Injectiine

NicoAICP

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Hi,

I tried downloading the source from Github and building using VS 2017, but when I tried clicking anything inside the main program it threw up an exception. Looking through the code in VS, it looks like the launcher is trying to load injection scripts from /Tools/(CONSOLE_NAME)/(CONSOLE_NAME)Injector.exe, which were not included in the project files.

Am I missing something? I've tried rebuilding and batch building, but from performing searches in the project file the only mention of a 'Tools' folder is when it's being called to load the exe's from.
HI, i didnt update the source a while now, that oculd be the issue why nothing of it will be working at this point anymore. i will upload the newer versions as soon as its doen
 

Zense

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This app is great once you figure it out. Anyways I've looking at the N64 injector and the without filter function. For there to be no filter do I simply check the unfiltered option when injecting? I've tried it on Paper Mario but I can't say I see much of a difference from the official vanilla Paper Mario I have installed and the injected one I just installed. However, I did the mistake of injecting it in F-Zero X though.

Right now I'm gonna see if I can inject Paper Mario Multiplayer mod 1.2...
Update: I got it to inject properly and run but as expected the graphics were broken beyond playable. I'll try and inject it into another rom. Maybe ones that are listed in the compatiblity list. Nope, none of those worked. Injecting it in Donkey Kong 64 even made the Wii U crash. I'll either have to wait for a newer release of the multiplayer mod or try and find the 1.0.1 version that apparently works.
 
Last edited by Zense,

NicoAICP

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This app is great once you figure it out. Anyways I've looking at the N64 injector and the without filter function. For there to be no filter do I simply check the unfiltered option when injecting? I've tried it on Paper Mario but I can't say I see much of a difference from the official vanilla Paper Mario I have installed and the injected one I just installed. However, I did the mistake of injecting it in F-Zero X though.

Right now I'm gonna see if I can inject Paper Mario Multiplayer mod 1.2...
Update: I got it to inject properly and run but as expected there was a bunch of problems with the video. I'll try and inject it into another rom. Maybe ones that are listed in the compat list
You gotta select the no filter radio button and tehn click apply
 
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NicoAICP

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Announcement: The creator of Injectiine ( @CatmanFan ) and I hhave decided that I get the ownership of Injectiine. This thread will be updated to have all the information about Injectiine and UWUVCI included. Injectiine and UWUVCI will both stay as two different Injectors, the only difference is, that I am maintaining it now, and that we move support to this thread and the Discord ( which has its own Category for Injectiine )

If you are interested in the reason as to why we have decided to do said thing, head over to his thread here
 
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Magicanking

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is it just me, or does the choose rom option for the GBA injector doesnt open file selecor box? i installed both python versions, am i missing something?
 

NicoAICP

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Let me introduce you to UWUVCI AIO.
UWUVCI AIO is the All-In-One version of UWUVCI.

It can inject into following Virtual Consoles:
  • NDS
  • N64
  • GBA
  • NES
  • SNES

Features:
  • Saving of BaseRoms to only download them once (Downloading requires Java for now!)
  • Saving of the CommonKey and TitleKeys
  • Multilanguage Support (Currently only English and a WIP German translation)
  • Dark and Light Theme
  • Easy to use GUI

Planned Features:
  • Removal of Java dependency
  • Downloading of BootImages for Injects and Configuration Files for N64

Source
Download
 

666nyan666

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Last edited by 666nyan666,

Maxbeta

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I can't seem to get packaged files with the GBA injector on the newer AIO version, online Loadiine ready files.
Also, if I exit the application I notice the output files dissappear so I am forced to copy them before exiting the app.
Its more stable than before but does have its issues.

I wanted to ask is there a repository for manual files somewhere? It'd be nice to have the proper manuals instead of the Zelda or Mario ones on the GBA injects all the time.

All in all a solid job that just needs some minor tweaks and I thank you for sharing your wonderful app.
 

NicoAICP

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Is there an idiot proof tutorial for this? I'm trying to inject "Mystical Ninja Starting Goemon" into "Mario Golf" and having no luck getting it to work...
Try to use UWUVCI AIO (Download), this should work

I can't seem to get packaged files with the GBA injector on the newer AIO version, online Loadiine ready files.
Also, if I exit the application I notice the output files dissappear so I am forced to copy them before exiting the app.
Its more stable than before but does have its issues.

I wanted to ask is there a repository for manual files somewhere? It'd be nice to have the proper manuals instead of the Zelda or Mario ones on the GBA injects all the time.

All in all a solid job that just needs some minor tweaks and I thank you for sharing your wonderful app.

You have set the commonKey in Settings -> Set CommonKey right?
By dissapear, do you mean, they get removed from the output directory you set as path, or from the work directory you set at the path menu? cause the deletion of the stuff isnide the work folder is planned. If it dissapears in the Output directory you set, this is an issue.
 

666nyan666

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Try to use UWUVCI AIO (Download), this should work



You have set the commonKey in Settings -> Set CommonKey right?
By dissapear, do you mean, they get removed from the output directory you set as path, or from the work directory you set at the path menu? cause the deletion of the stuff isnide the work folder is planned. If it dissapears in the Output directory you set, this is an issue.
Edit: I got UWUVCI AIO working. Had to uninstall and reinstall java, but everything should work now! Time to play some Mystical Ninja!
 
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lolorlofl

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Hi, I'm using UWUVCI AIO to make a The World Ends With You NDSVC game. I'm using WarioWare Touched as the base. I'm able to install it to my Wii U but on the home menu it comes up as a ??? and when I try to open it it says it cannot open and to delete the data. Have I done something wrong during the injecting process?
 

NicoAICP

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Hi, I'm using UWUVCI AIO to make a The World Ends With You NDSVC game. I'm using WarioWare Touched as the base. I'm able to install it to my Wii U but on the home menu it comes up as a ??? and when I try to open it it says it cannot open and to delete the data. Have I done something wrong during the injecting process?
have you used an icon, if yes wait for an update, there is a known issue, for now install without an icon
 

lolorlofl

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have you used an icon, if yes wait for an update, there is a known issue, for now install without an icon
yeah I used an icon, I kinda just took a .png and renamed it to a .jpg, I don't know if that matters at all. Injecting it without any icons fixes the issue and I'm able to boot the game, thanks!
The game crashes after the tutorial battle, just like the compatibility list says, which is a shame. Is improving compatibility something you can do, or is that beyond the scope of this project?
 

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