Well, if you have the "courage", you can try to implement notaz M68K ARM ASM core : https://github.com/notaz/cyclone68000
I did use it in a project i will release very soon (an FBA port made from scratch for the vita) so it's possible, but it will be a lot of work and i won't have the time to do it myself :/ But you can double performances
Hi,A Final Burn Alpha port without the added baggage of RetroArch? Ooh, Daddy likes! Will it be faster than the RetroArch version? Will it let you play games like Demon Front? Can you configure the controller for each game? This will be great!
I wonder if it would be possible to add you as "admin" of the first post so we can both make updates ?Edit: new release
1.45
- added option to use autofire with custom control configs, can choose one Vita button that will have autofire, or set it to 'none' (default) to turn it off
Is it possible to change the sensitivity of the mouse in the original version? Was trying to play Player Manager and you I couldn't select the players I wanted. Just wanted to add i really appreciate the hard work you've put in, you guys rule!
Thanks, merged !It is already possible in the "misc options" menu to change the mouse multiplier between 0.25x, 0.5x, 1x, 2x and 4x. If that is not enough choice, I could easily add more choices there if there's a demand for it.
I would urge everyone to report bugs etc. as "Issues" on my GitHub. It will make it easier to track and fix them in the future.
The latest new release of my mod is here www.github.com/rsn8887/uae4all2/releases
I see Cpasjuste has pulled all changes but the very last one from 1.46, which I just submitted.
So pretty much all the changes and enhancements ScHlAuChi and I came up with have now been made to the emulator plus some additional ones like multiplayer support.
@cpasjuste please before compiling remember to also update SDL-Vita 1.2 with my latest changes that enable controllers 1-4 on Vita TV, otherwise the multiple support will not work.
EDIT: new release, pull request made
1.47
- new, static, menu background
- fix swapped "Quote"<->"Backquote" overlay keyboard keys
By the way, demon front is working but is not running very fast :/ (~20 fps with sound and no effects)A Final Burn Alpha port without the added baggage of RetroArch? Ooh, Daddy likes! Will it be faster than the RetroArch version? Will it let you play games like Demon Front? Can you configure the controller for each game? This will be great!
Not if they share the same titleID. It just upgrades the one you already have installed.When installing a new version of the emu do you have to uninstall the one already on the vita?
Thanks for the advice!Not if they share the same titleID. It just upgrades the one you already have installed.
Only thing you might have to delete is the former config file if you are experiencing bugs (it's sometimes true with retroarch).
This new background is ugly! Can you bring last background ar make choice for that??It is already possible in the "misc options" menu to change the mouse multiplier between 0.25x, 0.5x, 1x, 2x and 4x. If that is not enough choice, I could easily add more choices there if there's a demand for it.
I would urge everyone to report bugs etc. as "Issues" on my GitHub. It will make it easier to track and fix them in the future.
The latest new release of my mod is here www.github.com/rsn8887/uae4all2/releases
I see Cpasjuste has pulled all changes but the very last one from 1.46, which I just submitted.
So pretty much all the changes and enhancements ScHlAuChi and I came up with have now been made to the emulator plus some additional ones like multiplayer support.
@cpasjuste please before compiling remember to also update SDL-Vita 1.2 with my latest changes that enable controllers 1-4 on Vita TV, otherwise the multiple support will not work.
EDIT: new release, pull request made
1.47
- new, static, menu background
- fix swapped "Quote"<->"Backquote" overlay keyboard keys
This new background is ugly! Can you bring last background ar make choice for that??