He most likely did a swap of two characters. Ness over DK is my guess.Ohana3DS is not working for me. :-/
He most likely did a swap of two characters. Ness over DK is my guess.Ohana3DS is not working for me. :-/
That is cheating then.He most likely did a swap of two characters. Ness over DK is my guess.
Ohana3DS is not working for me. :-/
I asked about this a long time ago, and the reply I got was you had to use a leaked nintendo development kit, install its plugin for photoshop convert it into some kind of .obj re texture that, and somehow it will work. This was a really long time ago, and the Photoshop plugin part stopped working for me, so I never finished a re texture.It seems to get the thing to work you need to drag some files you want to open onto it for it to give you any UI at all...
Are we able to do any simple texture replacements yet? I've got some edited stuff exported from Ohana that I want to try out.
All I get is textures from Ohana, no model and I can't export or import textures. It's great being at the start of this stuff, eh?It seems to get the thing to work you need to drag some files you want to open onto it for it to give you any UI at all...
Are we able to do any simple texture replacements yet? I've got some edited stuff exported from Ohana that I want to try out.
All I get is textures from Ohana, no model and I can't export or import textures. It's great being at the start of this stuff, eh?
That's quite a stupid process... Can I edit the models? That is what I really want to do.Make sure you get the newest version of OhanaRebirth and just keep trying. This is still just a viewer, though.
Look what I got working thanks to Manito:
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You need regular Ohana, not Rebirth, to be able to actually insert new textures:
That should be it! It's an incredibly wonky program, but you can make it work still. Have fun!
- Open up Ohana and click Open, then browse to a .bch file with more than 6 textures (I found that ui/model/chara/chara_hand/normal.bch works well enough). You should be on the Models tab as you do this.
- Open the .mbn file of the costume you actually want to open. Ignore the error.
- Now, open the .bch file containing the textures you want to open. Ignore the error.
- Now click the Textures tab. You should be able to see them now!
- Import over the textures you want to replace, and hit save.
Anyone have like a quickstart guide to installing SaltySD? i really want to try reskinning/model swapping.
(also, anyone know a way to open the .tex files? having a self-drawn css would be pretty neat.)
makerom -f cxi -target t -rsf yourrsf.txt -o smash-113t.cxi -exheader yourexheader.bin -code exe/yourcode.bin -romfs yourromfs.bin -icon exe/icon.bin -banner exe/banner.bin -alignwr
Exinjector.exe -rom smash-113t.cxi -exheader yourexheader.bin -sd
makerom -f cia -target t -content smash-113t.cxi:0:0-o smash-113t.cia
Installation stuff
Can i just replace AXCE with AXCP in the rsf?
Because i'm running the european version of the game, whose serial is AXCP. the american version of the game uses AXCE.Um, not that I know of. Why do you want to?
Because i'm running the european version of the game, whose serial is AXCP. the american version of the game uses AXCE.
It seems to break with a CurlException when trying to download the asm files from github. do i need to install something extra other than devkitpro and makerom?Ah okay. It sounds like you should be able to, though I don't know if there's anything else that would need to be changed. Give it a shot.
C:\Users\CorBond57\Downloads\saltysdpatcher>SaltySD code.bin
Grabbing newest patch files from git...
Downloading Makefile...
[email protected]\net\curl.d(3886): Failed to load curl, tried "libcurl.dll", "curl.dll".
----------------
0x00007FF650F36399
0x00007FF650F1BEFC
0x00007FF650F367D2
0x00007FF650F1CD2D
0x00007FF650F366B3
0x00007FF650F4B29C
0x00007FF650F36697
0x00007FF650F1CD14
0x00007FF650F0AF8D
0x00007FF650F0AFFA
0x00007FF650EFEA14
0x00007FF650EFE718
0x00007FF650EFA90E
0x00007FF650EF1633
0x00007FF650EF130A
0x00007FF650EF1270
0x00007FF650EFFC22
0x00007FF650EFFB2F
0x00007FF650EFFBBC
0x00007FF650EFFB2F
0x00007FF650EFFA69
0x00007FF650EFD744
0x00007FF650F86CE4
0x00007FFE93C22D92 in BaseThreadInitThunk
0x00007FFE946F9F64 in RtlUserThreadStart
It seems to break with a CurlException when trying to download the asm files from github. do i need to install something extra other than devkitpro and makerom?
It works! thanks! now to test the actual patch itself.Gah, I hoped this wouldn't happen... You need to grab the curl libraries here and place them in the directory of the .exe. I should add that to the download (a shame that has to be a dependency for the D standard library...)
EDIT: That is, go into dmd2/windows/bin64 and get the libcurl.dll inside and place it with the .exe.
Whelp. either i fucked something up, since it just straight up closes the system when i boot up sm4sh now, or it's USA only. (which kinda sucks.)It works! thanks! now to test the actual patch itself.
It works! thanks! now to test the actual patch itself.
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Whelp. either i fucked something up, since it just straight up closes the system when i boot up sm4sh now, or it's USA only. (which kinda sucks.)