Homebrew [Release] ravimid - homebrew game

  • Thread starter Thread starter hoksyjp
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How to play if I have a 2DS? There's no 3d slider!

Hmm haha there's always the source code if you want to hack in a new control sceme ;P

I'm working on a new game where the 3D slider is a mechanic, but it's not crucial for you to be able to complete the game as it is in ravimid, so in other words, 2DS friendly!
 
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@SG6000
I got it! https://drive.google.com/open?id=0BzUfL73wtncPcklzZy1NdFYtMVU
So the problem here is that this mod uses more RAM than ravimid does (blame my shitty coding lol), so it boots into an extra RAM mode similar to how Smash Bros does. If you're on O3DS it might take an extra ~5-10 seconds to boot.

The pleasure is very much mine, I'm honoured you'd try and make a cia of it! I realised I didn't include a few finished / tweaked files so I've just uploaded again:

https://mega.nz/#!rloHxTLb!c8vu7Leo4QAO5SWsNp5Hz0B9lmaJLjTXxLouZCLX5Ls

Honestly, it's the least I can do!
 
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Did you compose the title screen music? Really catchy...
I didn't actually, the two songs are:
hiuk-suk-ja sak-set by beathawk (title)
killer tomato by chromag (main)
These are two tracker songs that I love, the whole game is a nod to early 2000's Klik n Play and Game Maker games, which usually had .mod/.xm/.midi songs to reduce download sizes.
 
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I didn't actually, the two songs are:
hiuk-suk-ja sak-set by beathawk (title)
killer tomato by chromag (main)
These are two tracker songs that I love, the whole game is a nod to early 2000's Klik n Play and Game Maker games, which usually had .mod/.xm/.midi songs to reduce download sizes.
Thanks! Either way you really pulled it off. It can be hard sometimes to find the right music...
 
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