Homebrew [Release] ORGANIZ3D - Filebrowser for 3DS

  • Thread starter Thread starter Rinnegatamante
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..hum, i was woundering, is it possible to add a game dumping feature in your homebrew? (..i'm already guessing that its impossible since we only have user access with ninjhax but who knows..)
 
Do you think it might be possible to list the controls on the upper screen? It's such a minor thing but would help with user friendliness for people who don't remember them (or have access to a computer at the time) and the upper screen isn't used for much else anyway
 
Do you think it might be possible to list the controls on the upper screen? It's such a minor thing but would help with user friendliness for people who don't remember them (or have access to a computer at the time) and the upper screen isn't used for much else anyway

It can be setted only for startup.
When you open a file, topscreen is always used.

For now, Controls can be read by opening README.txt in ORGANIZ3D folder through ORGANIZ3D itself.

I was just thinking to reduce controls used (like what i recently done for Move/Copy functions) so i can add a proper control to trigger a Controls list menu (like PSPFiler for PSP).
 
Do you think it might be possible to list the controls on the upper screen? It's such a minor thing but would help with user friendliness for people who don't remember them (or have access to a computer at the time) and the upper screen isn't used for much else anyway

You can edit the console output index.lua/index_cia.lua to display it on the upper screen. (It will get replaced with every update though)

It can be setted only for startup.
When you open a file, topscreen is always used.

For now, Controls can be read by opening README.txt in ORGANIZ3D folder through ORGANIZ3D itself.

I was just thinking to reduce controls used (like what i recently done for Move/Copy functions) so i can add a proper control to trigger a Controls list menu (like PSPFiler for PSP).
While you're already improving it, could you make it so that we can put all the organiz3d files in a folder (ex. "ORGANIZ3D"). I don't like how you have to have all the files in your root folder :/
 
After 2 days working on it, i finally made a good ADPCM decoder (for now it works only with Mono sounds). Probably i'll make a new JPGV decoder which supports this audiocodec. ( http://en.wikipedia.org/wiki/Adaptive_differential_pulse-code_modulation ).
Using this audiocodec will crop a good amount of filesize for JPGV files (ADPCM wav filesize is 1/4 of the same file if encoded with PCM16 which is the current audiocodec used for JPGV files) for example a 23 minutes Stereo LQ_JPGV video which take 400 MBs will be cropped to 250 MBs without any quality lose.
 
is it possible that it doesnt work with the N3DS ? this one and CHMM doesnt show up in my homebrew launcher list, i have a n3DS 9.0.0-20U..
 
exactly, they dont happear in the menu..not sure why..
other homebrews i use as .3dsx happears normally, but this one and the CHMM wont happear in my homebrew launcher menu..
..i'm woundering..can i safely installed CIAs on a new 3ds without an emuNAND?

and, i dont know if its related, but when i try to install a custom menu theme with another tool (the 3ds_homemenu_extdatatool..) the new theme doesnt happear..it just set itself to the default theme..
but like i said..it doesnt mean its related..
:unsure:
 
You can't install CIAs with NINJHAX.
Are you sure that the *.3dsx and the *.smdh are in the same folder and have the same name as the folder?
exactly, they dont happear in the menu..not sure why..
other homebrews i use as .3dsx happears normally, but this one and the CHMM wont happear in my homebrew launcher menu..
..i'm woundering..can i safely installed CIAs on a new 3ds without an emuNAND?
 
You can't install CIAs with NINJHAX.
Are you sure that the *.3dsx and the *.smdh are in the same folder and have the same name as the folder?

..i didnt rename differently then it was when extracted..the app's name (without extension..) is CHMM, but the folder was CHMM3 when extracted so it didnt took mu attention enough to notice the ''3'' lol..ah well..now it works as it suppose to ;)

As for CIA's, isnt possible to install them with something like BigBlueBox or BigRedMenu even if i dont have a GW or CFW? if so, is it possible to install a ''.3ds'' app using SKY3DS ?
 
yah thats what i was thinking.. only reason i had doubt was because of the description about the BigBlueMenu...''BigBlueBox is a Developer menu / CIA manager for homebrew enabled 3DS consoles. You can load BigBlueBox as a 3ds rom...'' so i tought it would have been possible to load it with a SKY3DS since its a .3ds ..ah well..
Thanks for your replies and btw...this homebrew (and CHMM..) is great! thanks for the great work you bring ;)
 
yah thats what i was thinking.. only reason i had doubt was because of the description about the BigBlueMenu...''BigBlueBox is a Developer menu / CIA manager for homebrew enabled 3DS consoles. You can load BigBlueBox as a 3ds rom...'' so i tought it would have been possible to load it with a SKY3DS since its a .3ds ..ah well..
Thanks for your replies and btw...this homebrew (and CHMM..) is great! thanks for the great work you bring ;)

You can install CIAs with Sky3DS i think but you cannot start them after importing cause you are always in sysnand.
 
You can install CIAs with Sky3DS i think but you cannot start them after importing cause you are always in sysnand.

ahh ok ok..to be honest one of the main reason why i want to install CIA's is for having sound for the homebrews.. unless there is another way to have sound when using homebrews in .3dsx ? anyway..not a big deal for now but i'm asking just in-case :P
 

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