With this ONELUAV3R0 (interpreter), you can create your own homebrew and applications, introducing and translating your ideas through the built in ONElua and of course native LUA. I have the happiness, to announce that ONElua has an important update! With the arrival of version 3.0, comes fairly new, v3.0 features list: Please use oficial Web for download http://onelua.x10.mx + Ported to be 100% compatible with taiHEN and use the maximum of functions. + New Touch Module (separation of the buttons module). + New Motion Module (Read Accelerometer, gyroscope). + New Console Module (Debug text console). + New Thread Module (Handling of threads or processes). + New Channel Module (Data connections between threads or processes). + New Link Module (Remote File Emulation), used 'PSP2LINK' of Bigboss @psxdev. + New Theme Module (Management of personalized themes for Livearea). + Completely rewritten Sound module, now supports OGG, MP3, WAV, in addition to playing from net sources. + Added function buttons.homepopup(), Enable / Disable the PS button to exit a game or app. + Added function buttons.portinfo(), Gets information from the control ports on the console. + Fixed functions buttons.rumble() and buttons.lbar(). + Added the ability to scan QR codes with the camera, using the function cam.scanqr(). + Added the metafunction of converting a color to a number, using color.tonumber(). + Added 2 new colors in color.loadpalette(), 'color.shine' and 'color.shadow'. + Added the game module (Handling applications or Bubbles), Some functions: |- game.list(), It allows to obtain a list of all the installed games in ux0 and ur0 of your console. |- game.move(), It allows to move a game or application from ux0 to ur0 or vice versa in the system. |- game.delete(), Delete a game or application on the system. |- game.exists(), Lets you check if a game or application exists on the system. |- game.install() & game.installdir(), Installation of VPK packages, and directories, Now when installing an update of a game the changelog.xml is shown correctly in the game bubble in the Livearea. + Added the possibility of render scroll effect, in the screen.print(). + Fixed the function screen.clip(), now work, and support circle limit. + Added the function screen.brightness(), Allows you to get and set the brightness level in the console. + Added the function screen.frame(), Allows you to get the current frame that the console is displaying. + Added several new functions in the OS module: |- os.master() Allows you to enable Unsafe mode on the console. |- os.access() Allows you to know the type of access in the console (Safe or Unsafe). |- os.taicfgreload() Allows a reload of the file config.txt from the Tai folder (henkaku). |- os.browser() Allows run the browser. |- os.newuri() Creates a fast access URI command to an application. |- os.updatedb(), os.rebuilddb() In order to update or completely rebuild the database (app.db). + Updated the internal debugger. + Rewritten most code, to be more optimized and fast.