Homebrew [Release] Linux for the 3DS

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I am currently trying to port Linux 6.1 to 3ds.

After fixing some bugs and merging the kernel, the graphics driver is no longer working properly.

I would like to debug this issue, but I am unable to get any information on it because the graphics are not working.

Does anyone know of a way to check/other debug the kernel output on a serial console?
 
I am currently trying to port Linux 6.1 to 3ds.

After fixing some bugs and merging the kernel, the graphics driver is no longer working properly.

I would like to debug this issue, but I am unable to get any information on it because the graphics are not working.

Does anyone know of a way to check/other debug the kernel output on a serial console?
There is a tool in luma to debugging, but if you are using a Daemon to run Linux probably is not useful. There are ways to debug in wireless mode if that's the case, i found some info here: https://bmaupin.github.io/wiki/other/3ds/3ds-debugging.html

There are more info in devkitpro, but im not sure if it's for debug the screen: https://libctru.devkitpro.org/console_8h.html
 
ask at the discord of the guy that made the gba firmware for Switch, he knows about Pica2000 more than the own designers.
 

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