Homebrew [Release] Homebrew Launcher with grid layout

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Hi guys

Sorry about the problem with the tint colour not updating the bars. For now, toggle transparent UI and it will refresh. I've fixed the bug and will release the next beta later today (going to work now).

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Any chance of the translucent UI option also affecting the water? Sorry, I know you're in request hell at the moment.
Possibly. I haven't looked at the wave drawing code. I'll add it to the todo list to check out. Thanks for the suggestion - it's a good one! Keep em coming ;)
 
Some suggestions that I have (others may have already suggested them but nevertheless these are things I would like to see):

  • Being able to adjust the interface's and other component's alpha value through a slider. Also being able to set the alpha value of icons (e.g. settings, back, about, etc.):
    This would allow themes to have greater control of how their themes look. Right now themes are somewhat limited as the interface will always overlay over your background. I personally don't like the status bar on the top and bottom screen, so having the option to remove them or set them completely transparent would be great.
  • Turning off the shadow below the app's icon on the top screen:
    This idea is pretty similar to the first. I would like to be able to turn off the shadow seen below the icon on the top screen.

To summarize my suggestions, I would like to have greater control over the interface. There are things I like and things I don't like, having the option to change their alpha/transparency value would make this significantly more customizable.
 
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I will just leave this here as well: Mashers would it be possible to disable the rounded rectangle completely as a setting. It would allow me to make some really dope themes. Such as circular icons. However just for the homebrew icons, not for the 3ds outside shape. In order to start working on theme ports such as Glasskart. We need a little more control.
 
Last edited by BurningDesire,
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I will just leave this here as well: Mashers would it be possible to disable the rounded rectangle completely as a setting. It would allow me to make some really dope themes. Such as circular icons. However just for the homebrew icons, not for the 3ds outside shape. In order to start working on theme ports such as Glasskart. We need a little more control.
Or custom masks!
 
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Or custom masks!
Like what i want to do is create circle icons that don't look ugly with a square mask. If we could customize the mask radius or whatever that would be awesome!

Edit: As well as have the option to completely get rid of it!
 
Last edited by BurningDesire,
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Hey guys! Beta 35 is up:
  • Fixed the problem with the toolbars not refreshing when changing their colour
  • Added separate transparency options for top bar, static water, app icon shadow, bottom bar, toolbar icons, app backgrounds and paging controls. I will add support for translucent moving water when I figure out how! If anyone can have a look at gfxDrawWave() and gfxDrawSpriteAlphaBlendFade() in gfx.c from the original launcher and see if they can find some clues I would really appreciate it, as I don't seem to be able to work this out.
  • Colour selection is now displayed in a nice grid with icons I drew this afternoon :)
 
Hey guys! Beta 35 is up:
  • Fixed the problem with the toolbars not refreshing when changing their colour
  • Added separate transparency options for top bar, static water, app icon shadow, bottom bar, toolbar icons, app backgrounds and paging controls. I will add support for translucent moving water when I figure out how! If anyone can have a look at gfxDrawWave() and gfxDrawSpriteAlphaBlendFade() in gfx.c from the original launcher and see if they can find some clues I would really appreciate it, as I don't seem to be able to work this out.
  • Colour selection is now displayed in a nice grid with icons I drew this afternoon :)
I know I'm asking too much but, will you add the posibility of change the size of the icons like the default 3ds launcher?
 

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