WIP [RELEASE] Hamsters NX

Discussion in 'Switch - Exploits, Custom Firmwares & Soft Mods' started by Cid2mizard, Feb 28, 2018.

  1. Cid2mizard
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    Cid2mizard nintendomax

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    Aug 16, 2007
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    "Hamsters NX".

    This is a hamster breeding game in text mode , more precisely the remake of an old game that I played in college running originally on Mo5 and TO7 which I don't know the author but you find it here for windows => http://denouval.chez.com/hamster.htm . The is a port of my 2DS/3DS homebrew => https://gbatemp.net/threads/release-hamsters-2ds.383457/

    I do not have access to the homebrew launcher because I am switch 4.1.0.
    I tested with Ryujinx but it does not work anymore with the addition of the language detection (french or english).

    Controls :
    Right & Left : +/- 1
    Up & Down : +/- 10
    R & L : +/- 100
    A : Next step
    Plus : Exit

    Changelog :
    v1.0 Initial Release

    Use libnx from switchbrew

    Release Link : https://github.com/Cid2mizard/Hamsters_NX/files/1768166/Hamsters_NX.zip
    Source Code : https://github.com/Cid2mizard/Hamsters_NX/

    I hope it will work on console.

    Have Fun !
     

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    Last edited by Cid2mizard, Feb 28, 2018
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  2. pwsincd

    pwsincd Garage Flower

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  3. Baoulettes

    Baoulettes The lonely man

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    Expected ''Videos''
    weird game but can be fun and prove it progress I like it
     
  4. Technicmaster0

    Technicmaster0 GBAtemp Psycho!

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    It works on real hardware. Language was detected properly (english text on a german console).
     
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  5. isoboy

    isoboy GBAtemp Advanced Fan

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    Does the 3ds version support the 3d effect?
     
  6. Cid2mizard
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    Cid2mizard nintendomax

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    How does the A key behave ? Newpress or Always Down ?

    Nop Hamsters 2DS because not 3D.
     
  7. Technicmaster0

    Technicmaster0 GBAtemp Psycho!

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    How it should; newpress. Like kDown on 3DS - not kHold.
     
  8. dAVID_

    dAVID_ Carpinter's Apprentice

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    Awesome, I'm so excited to see so much new homebrew rise!
     
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  9. Cid2mizard
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    Cid2mizard nintendomax

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    Yes kDown, because on Ryujinx kDown = kDown + kHeld +kUp.

    All steps do not scroll if you stay on A ?
     
  10. nop90

    nop90 GBAtemp Advanced Maniac

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    Users are reporting the kDown problem on real Switch for my fruity port.

    At the moment can't uderstand if it's a problem of libnx of I'm doing something wrong in my code.

    About RyujiNX, it happens with pFBA too.
     
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  11. Technicmaster0

    Technicmaster0 GBAtemp Psycho!

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    correct. kDown is 1 for a single call of the function, after that it's 0 again. keysHeld is 1 as long as a button is held.
     
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  12. nop90

    nop90 GBAtemp Advanced Maniac

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    @Cid2mizard : on RyujiNX discord two hours ago gdkChan said that the key repeat problem I reported has been fixed.

    Can't wait to text next build :)
     
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  13. ELY_M

    ELY_M GBAtemp Regular

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