1. Games&Stuff

    Games&Stuff GBAtemp Advanced Fan
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  2. squee666

    squee666 Trusted SX Core/Lite Installer
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    flip it right way up also whats the problem?
     
  3. dimmidice

    dimmidice GBAtemp Addict
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    invisible badges in the case. just check your badges folder. probably have some bad files in there.
     
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  4. Games&Stuff

    Games&Stuff GBAtemp Advanced Fan
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    It says I have 145 badges, while I only put 6 pngs or so :/
     
  5. dimmidice

    dimmidice GBAtemp Addict
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    how big were these PNGs? resolution wise.
     
  6. Games&Stuff

    Games&Stuff GBAtemp Advanced Fan
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  7. zoogie

    zoogie playing around in the dsiware
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    Zip up your badges folder and upload it so take a look at it and figure out the issue.
     
  8. Games&Stuff

    Games&Stuff GBAtemp Advanced Fan
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    When I was using the tool, it said something about corrupted png's , but some were successful.
     
  9. dimmidice

    dimmidice GBAtemp Addict
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  10. Sgt. Lulz

    Sgt. Lulz Beef up
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    Getting the Could not detect NNID! error on this end as well since the Badge Arcade compatibility update, almost definitely because I don't actually have a NNID tied to my system.
    The previous version (261KB, md5: 40a6b2f3f838aaf65016fa8b6c4d4fef) works fine, however.
    I'm not too knowledgeable on the subject, but the error message and program cancel at https://github.com/MrCheeze/GYTB/blob/master/source/main.c#L471 seem somewhat superfluous, as the actual homebrew worked fine without them.
     
  11. SomeGamer

    SomeGamer GBAtemp Guru
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    Would it be possible for GYTB to make mega badges that when clicked on one piece of it, the whole badge shows up on top screen? (Like the ones from Badge Arcade.)
     
    20mark likes this.
  12. Rioluwott

    Rioluwott GBAtemp Advanced Fan
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    Is there anyone working on a cia version of this?
     
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  13. zoogie

    zoogie playing around in the dsiware
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    No, but that's because I've already finished :P Check the attachment.

    @MrCheeze
    I found a bug in GYTB.
    https://github.com/MrCheeze/GYTB/blob/master/source/main.c#L471
    If someone hasn't made an nnid before, it will default to 00000000 and fail your error check despite it being a valid nnid for badge purposes. I've fixed it in the attached file.
     

    Attached Files:

    Last edited by zoogie, Dec 7, 2015
    TerryG, dimmidice and Sgt. Lulz like this.
  14. 100pcrack

    100pcrack GBAtemp Advanced Fan
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  15. dimmidice

    dimmidice GBAtemp Addict
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  16. Anubis

    Anubis GBAtemp Fan
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    How would someone with a Gateway run this? I can't seem to find a CIA or 3DS file.
     
  17. dimmidice

    dimmidice GBAtemp Addict
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    read 4 posts up.
     
  18. Anubis

    Anubis GBAtemp Fan
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    Oh wow, I went through the whole thread looking for an URL, didn't think it would be as an attachment. Thank you. :)
     
  19. MrCheeze

    OP MrCheeze GBAtemp Regular
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    Alright, just finished a bunch of projects and now I have time to work on this again.
    So if an NNID doesn't exist, badges can still be used but only if the NNID field is set to zero? That's kinda surprising, but ok. I'll merge your changes into the next version.
     
  20. chaojimbo

    chaojimbo Advanced Member
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    Sorry for my lack of knowledge and research. I know it's possible to create an animated png file. Would this make it possible for animated badges as well? (I don't own badge arcade so I do not know if any of them are already animated.)
     
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