[Release] Every File Explorer - Build for KCL Generation

Discussion in 'Wii U - Hacking & Backup Loaders' started by MasterF0x, May 22, 2017.

  1. MasterF0x
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    MasterF0x GBAtemp Regular

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    Hey everyone, so I modified EFE to (specifically) create collision files for Mario Kart 8. This also works for other games like Super Mario 3D World, Nintendo Land, Splatoon, and etc.

    The reason why I added "specifically" is because I really don't like the binary reader/writer they use for a memory block/file and I made a really dumb hack with it, so I advise to only use this for wanting to generate collision for MK8 (or the other games I specified.)

    For now, this only supports a model with up to 65535 triangles, opposed to four billion. This is because octree generation still isn't optimized for Wii U games, and other important assets like the global octree still need to be considered, but really, this is probably fine for now. (There's only one collision model that exceeds 65535 triangles in MK8).

    Here's a video showcasing a test of a collision file generated with this:



    Download to build and source:
    https://github.com/MasterF0x/EveryFileExplorer
     
  2. N28582R

    N28582R Advanced Member

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    Thank you very much!
     
  3. Don Jon

    Don Jon GBAtemp Fan

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    so we can make different karts for mk8 with different collisions
    it would be nice to a tutorial on this
    also
    what method did you use to import models into splatoon characters and why are the textures not working?
     
  4. CuriousTommy

    CuriousTommy GBAtemp Fan

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    Awesome! The Wii U is shaping up to be an awesome console for Nintendo Mods!

    On a side note, was Splatoon being played on an emulator?