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Well, apparently the latest build of CHMM2 has an embedded icon.bin in the .3dsx file itself. I think Rinnegatamante accidentally included the icon.bin from BLEND3R, instead of the icon.bin file for CHMM2. I'd say that Rinnegatamante was trying to create a .3dsx build of CHMM2 that didn't even need the .smdh file at all.Huh, didn't remember CHMM had an embedded icon.
If someone can explain to me how to build CHMM2 from source, I'd be greatly appreciated.