We would have Smash Bros by nowrelease the source code they said, its the only way to make fast progress they said
We would have Smash Bros by nowrelease the source code they said, its the only way to make fast progress they said
it boots but NOBODY HAS MADE A SCREENSHOT OR VIDEO ABOUT IT *sorry*We would have Smash Bros by now
AMD here, couldn't test if I wanted to.it boots but NOBODY HAS MADE A SCREENSHOT OR VIDEO ABOUT IT *sorry*
no gameplay though, so i guess you're right right now
Exactly what I was thinking, in 1-2 years we might have a few perfectly emulated Wii U games.This is moving insanely fast! Faster than Dolphin development in its early stages
Doubtful considering Dolphin isn't 100%, but playable speeds in that time frame is definitely possible.Exactly what I was thinking, in 1-2 years we might have a few perfectly emulated Wii U games.
I play MH! I don't have the wud though and don' t want to download it either+ I have AMD soooo...Hello, just registered to give my thanks and full respect to @Exzap for doing this and the amazing pace he is working and making the emulator work while is still a WIP. I've been following this since day 1 it was released but didn't registered until now just to say this =). Also I would like to test some games but I have an AMD video card so it's still impossible for us AMD boys =/. Also I have seen a lot of NSMB, Splatoon, Wind Waker and Mario Kart but I wanted to ask, Did someone tried MH3U? or no one here plays this game and Im the only one hahaha.
"Now all we need is everything else so it functions perfectly"Wow, impressive i never expected this emulator to go this far. Now all i need is output for the gamepad controller screen with touch, some fixes for visual glitches, get past the super mario 3d world/wind waker hd controller screen stuck and optimizations to make this emulator work at full speed after this and switchable graphics renderers(DirectX12 and Latest OpenGL)
But it mostly works, Mario Kart 8 runs at less than 5 FPS, but ok and SMB U runs very well, only at 20 FPS, which I expected.Can anyone go past tutorial on Mario Maker or at least play the level after editing? It's hard to me with the tranparent graphics and, since I use Intel here, there's a screen issue that displaces touch input.
Cemu only uses one core, so that's why.I just tried Mario Kart 8 on my i7 5820k @3.6ghz and gtx 980 ti ._. it works at less than 6fps ingame, I was doing some other heavy stuff in background though so it probably handle better when it's in idle
Lol, I get around 4 fps in Mario Kart 8 on a E4500 with a GTX 460 xDI just tried Mario Kart 8 on my i7 5820k @3.6ghz and gtx 980 ti ._. it works at less than 6fps ingame, I was doing some other heavy stuff in background though so it probably handle better when it's in idle