Hi all,
I'm having a few problems with game files I'm creating in Reggie. I've been editing all the original NSMB levels to include Yoshi (except the levels where Yoshi would be useless). I've been using only standard tilesets and am just replacing a few blocks to produce Yoshi's. The problem occurs when I load any file to my iso. I can play that level in Dolphin but it only shows a black screen (after character choice) on the wii. I believe this has something to do with the wii checking the fst.bin file (not really sure though - I heard a rumour it had something to do with the ability to rescue toad; but I never touch the block he's hiding in). I've previously downloaded and added, successfully, files others have made. I'm sure I'm making a noob error but I can't work out what that may be.
I'm using the latest Reggie and WiiScrubber and have even tried pating the file with wit tools (not sure if that patches fst or not but thought it was worth a try).
Many thanks in advance
Smiffyland
I'm having a few problems with game files I'm creating in Reggie. I've been editing all the original NSMB levels to include Yoshi (except the levels where Yoshi would be useless). I've been using only standard tilesets and am just replacing a few blocks to produce Yoshi's. The problem occurs when I load any file to my iso. I can play that level in Dolphin but it only shows a black screen (after character choice) on the wii. I believe this has something to do with the wii checking the fst.bin file (not really sure though - I heard a rumour it had something to do with the ability to rescue toad; but I never touch the block he's hiding in). I've previously downloaded and added, successfully, files others have made. I'm sure I'm making a noob error but I can't work out what that may be.
I'm using the latest Reggie and WiiScrubber and have even tried pating the file with wit tools (not sure if that patches fst or not but thought it was worth a try).
Many thanks in advance
Smiffyland