I think everyone here that has an interest in save hacking has at least heard of the Cyber Save Editor.
And we all know that's region locked.
Hello, GBATemp, I'm shadowofchaos. If you've looked up FE Awakening on Youtube, you've probably seen my weeaboo stupidity and videos.
I've always had an interest in save hacking the game.
As I have the Japanese version of the game, I decided to get the Cyber Save Editor in hopes of it being supported, due to the "Advanced Mode" that lets you use their decrypted save server side and input your own custom codes. This is unlike Datel Powersaves which ONLY let you use codes that they have made.
Supported games here: http://www.cybergadget.co.jp/code/4544859055553/geme/
With that said, their game support is pretty much crap mostly consisting of really niche games no one in the English speaking 3DS communities have ever heard of.
It is now 2014 and still nothing for Fire Emblem.
I have lurked the forums and have seen really small breakthroughs in saves from time to time...
Such as this thread: http://gbatemp.net/threads/decrypt-re-encrypt-saves-for-most-games-sort-of.364522/
For which gateway users can mess around with decrypted saves when forcing the ROM to use the old save method. Though I'm not really sure what you can do with that, and there's the issue with all my 3DSs being updated.
...but I saw this post:
Since I happened to have a Bravely Default: For the Sequel cartridge I tried using advanced mode.
The decrypted save had more than one "file" or section:
Unfortunately, you cannot export the files or copy to your clipboard. All you can do is edit on the program.
But I went and opened up Cheat Engine and copied the data from there via the memory viewer. And yes I did check for the lengths and see if the data matched up.
Since I'm not actually THAT tech savvy at all, I guess I'm just providing a save that is encrypted (backed up with the Cyber Save Editor and R4i Save Dongle) and decrypted to see if this will be useful to anyone who actually knows what they're doing.
Thank you very much for your time, GBAtemp.
I attached the zip file with the saves to this post.
Here are links to it just in case it didn't upload properly:
Dropbox
Mediafire
Though, the one that links to my dropbox might die eventually due to moving around files when organizing that folder.
And we all know that's region locked.
Hello, GBATemp, I'm shadowofchaos. If you've looked up FE Awakening on Youtube, you've probably seen my weeaboo stupidity and videos.
I've always had an interest in save hacking the game.
As I have the Japanese version of the game, I decided to get the Cyber Save Editor in hopes of it being supported, due to the "Advanced Mode" that lets you use their decrypted save server side and input your own custom codes. This is unlike Datel Powersaves which ONLY let you use codes that they have made.
Supported games here: http://www.cybergadget.co.jp/code/4544859055553/geme/
With that said, their game support is pretty much crap mostly consisting of really niche games no one in the English speaking 3DS communities have ever heard of.
It is now 2014 and still nothing for Fire Emblem.
I have lurked the forums and have seen really small breakthroughs in saves from time to time...
Such as this thread: http://gbatemp.net/threads/decrypt-re-encrypt-saves-for-most-games-sort-of.364522/
For which gateway users can mess around with decrypted saves when forcing the ROM to use the old save method. Though I'm not really sure what you can do with that, and there's the issue with all my 3DSs being updated.
...but I saw this post:
Oh, I see how this works. It's essentially a rom hack that modifies the header and tells the 3DS to use an older save method, so when it saves, it saves in a way we can decrypt. In theory, couldn't one use this method, with both a decrypted save and an encrypted original version, XOR them together (Or even just a small portion of the file) and get the decryption keys for the newer games so someone can decrypt their game's save without having to do this?
Not sure, as I'm not that savvy. However, I think the only way that would work is if both the encrypted original and decrypted new save had the exact same game progress.
Since I happened to have a Bravely Default: For the Sequel cartridge I tried using advanced mode.
The decrypted save had more than one "file" or section:
Unfortunately, you cannot export the files or copy to your clipboard. All you can do is edit on the program.
But I went and opened up Cheat Engine and copied the data from there via the memory viewer. And yes I did check for the lengths and see if the data matched up.
Since I'm not actually THAT tech savvy at all, I guess I'm just providing a save that is encrypted (backed up with the Cyber Save Editor and R4i Save Dongle) and decrypted to see if this will be useful to anyone who actually knows what they're doing.
Thank you very much for your time, GBAtemp.
I attached the zip file with the saves to this post.
Here are links to it just in case it didn't upload properly:
Dropbox
Mediafire
Though, the one that links to my dropbox might die eventually due to moving around files when organizing that folder.