Hey Guys,
I want to edit a CTPK File (a Texture) but I've a problem now.
I found out that the original File uses RGBA4-Format but no CTPK-Tool is able to create a file in this format.
Now I know that I can create a BCLIM in this format and copy the CTPK-Header (0x00 - 0x7F) to this bclim file + removing the last few bytes of the bclim file.
Now I ran into a other problem:
The CTPK-Files of this rom are a bit different. Do you find the difference between the original File and the recreated file?
exactly!
Every single bit of the original file (excluding the header) is -1 of the recreated file.
So my question:
Someone who can help me by creating a tool which ADD "1" of every single bit of a file?
I tried to use the recreated file but the game crashes when It tries to load it.
I want to edit a CTPK File (a Texture) but I've a problem now.
I found out that the original File uses RGBA4-Format but no CTPK-Tool is able to create a file in this format.
Now I know that I can create a BCLIM in this format and copy the CTPK-Header (0x00 - 0x7F) to this bclim file + removing the last few bytes of the bclim file.
Now I ran into a other problem:
The CTPK-Files of this rom are a bit different. Do you find the difference between the original File and the recreated file?
Every single bit of the original file (excluding the header) is -1 of the recreated file.
So my question:
Someone who can help me by creating a tool which ADD "1" of every single bit of a file?
I tried to use the recreated file but the game crashes when It tries to load it.
Last edited by xXDungeon_CrawlerXx,