Bit of a technical question here: is there any easy way to have a pointer address space from a file outside of itself in the rom? I know that on the GBA, you could point to any part of the rom with an 08xxxxxx pointer and was wondering if there was any way to do this on the DS. In my specific case, I am replacing strings that are embedded in the arm9 file. All of the pointers have are of 02xxxxxx format and I was wondering if there was a quick solution that I could point to file.. say.. translation.bin elsewhere in the rom. I'm assuming this is going to be a "no" since I didn't see anything about it when researching about the memory banks on the DS. Beyond this, I was assuming the only other possible options would be either expanding the arm9(probably not easy) or loading them permanently into the ram(most strings are used throughout the game). Any ideas on what the best implementation would be?