[Question] Virtual Console with Kexploit

Discussion in 'Wii U - Hacking & Backup Loaders' started by PMniac1, May 12, 2016.

  1. PMniac1
    OP

    PMniac1 GBAtemp Regular

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    Mar 13, 2015
    Hey guys,
    I was so glad when the Kernel Exploit was released I couldn't believe I could play WiiU games from a SD card :O

    I've tested it this week with a 32GB SD Card Class4 and I can play Yoshi's Wooly World :3 (Loading times are still big, but it's normal, I'll wait for IOSU Exploit).

    What I would like to know is how can I play VC released for WiiU like Mario Party Advance (GBA), DK: Jungle Climber (DS), through Kernel Exploit.

    Are those runned through Loadiine?
    How should my SD card folder be in order to play them?

    TIA :)
     
  2. drizztbsd

    drizztbsd Advanced Member

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    From https://gbatemp.net/threads/loadiine-gx2.413823/:
    The game folder format is:
    WiiU Game's Title [TitleID6]/
    Virtual console Game's Title [TitleID4]/
    Example with the game "Super Mario Maker USA":
    SD:/wiiu/games/Super Mario Maker [AMAE01]/​
     
  3. tomman321

    tomman321 Advanced Member

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    Just make sure the folder name contains 6 letters within brackets. It doesn't matter what they are, but the game won't show up without them. [GAMEID] will work just fine.
     
  4. PMniac1
    OP

    PMniac1 GBAtemp Regular

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    Mar 13, 2015
    Thanks, now I might get some working :)
    Can you just tell me which format the game comes?
    On the Wii they were .wad files which needed to be installed with WadManager or other wad installer
     
  5. drizztbsd

    drizztbsd Advanced Member

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    Loadiine needs unpacked files
     
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