[Q]Wii GX Docs?

Discussion in 'Wii - Emulation and Homebrew' started by filfat, Jan 4, 2014.

  1. filfat
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    filfat Musician, Developer & Entrepreneur

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    Nov 24, 2012
    Hello, as some of you may now I'm the "Lead" Dev on WiiCraft. And to be honest I suck at graphical programming.
    so I was just wondering if there exists any docs for Wii GX?
    also, when you answer this question please follow these guidelines:
    *Do not tell be to use this lib <Input Performance Eating Lib Here> nor this <Inset 3rd party lib here>.
    *Do not troll about Wii's Hardware(this includes all other Nintendo Consoles!)
    *And the most important guidelines DO NEVER EVER SAY "Apple" IN THIS TREAD! :P


    thanks :D
     
  2. Wiimpathy

    Wiimpathy GBAtemp Fan

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    filfat likes this.
  3. Jacobeian

    Jacobeian GBAtemp Advanced Maniac

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  4. newo

    newo GBAtemp Regular

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    What challenges are you having now? You can discover a lot of tricks by reading source code. Most of my stuff based on GRRLIb but there is source code available for other programs on wiibrew. The trick with working on the wii is doing as little work per frame as you possibly can. If you are having frame rate issues you will need to reduce the code/data to an amount that the wii can manage.

    http://morukutsuland.free.fr/data/GX.pdf other reading; https://sites.google.com/site/letsmakeavoxelengine/home