Homebrew Python Tools for 3DS

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Got it to compile. Had to change a few things in the scripts and toolchain but it wasn't too hard. :)

If you're getting errors you may have to install ARM GCC or python 2.7.
https://launchpad.net/gcc-arm-embedded
http://www.python.org/

Hopefully the attached files will work for you. You can change the displayed text string in the main.c file.
(and thanks to the creators of this homebrew, good job guys)
thanks :lol:
snailface
fierce waffle
naehrwert
Roxas75
kalimero

& it compiles now faster. launcher.bin doesn't seem to do anything tho but crash the 3DS. & reset it.
Fixed was my SD card that was the problem.

You could try it now if you have an IR receiver handy.

my laptop has an ir port if that counts? :P
 
The only thing that doesnt work now is to run the launcher.dat File through the normal exploit. Neither the gw_install.nds file nor the ROP_loader.nds file seem to run the launcher.dat right... it just crashes the 3ds and does nothing further. Maybe someone has an advice. FW is 4.2. I tried my own code first, and the example given in the project. Compiling is flawless, but running fails everytime. Can anyone help me out here?

nevermind.... it gw_install.ds has killed the functionality... just need to format the system memory to make it run. Thanks anyway :) It works flawless now.
 
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I was able to do this, but how do I make the screen a solid color?

JrDeLnT.jpg
 
I was able to do this, but how do I make the screen a solid color?
image
Code:
for(i=0;i<240*400;i++){
        paint_pixel(i%400,i/400 , 0, 0, 0, TOP_LEFT_FRAME1);
        paint_pixel(i%400,i/400 , 0, 0, 0, TOP_LEFT_FRAME2);
}
 
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This is all looking quite cool, I'm a zero when it comes to programming so won't be anything I can do but it's great seeing progress

Just out of interest has anyone been able to write to both sections of the screen in 3D mode?

Just a weird idea but I think a weird "winky" homebrew would be cool where you have to close one eye or the other to play like a 2 tone maze or something simple XD.....just as a silly concept thing but would be funny to see XD
 
Do I need to use ROP_Loader.nds to get things going? I wrote some stuff+compiled but it never launches using GW's installer. ROP_Loader always fails to verify for some reason.
 
Do I need to use ROP_Loader.nds to get things going? I wrote some stuff+compiled but it never launches using GW's installer. ROP_Loader always fails to verify for some reason.
You need Fierce Waffle's loader (ROP_loader) because this exploit runs all decrypted code. GW's installer only runs encrypted code.

It sounds like you might have to reformat to restore your DS profile to a stable state then you need to run the latest ROP_loader again.
(this is what I had to do)
 
You need Fierce Waffle's loader (ROP_loader) because this exploit runs all decrypted code. GW's installer only runs encrypted code.

It sounds like you might have to reformat to restore your DS profile to a stable state then you need to run the latest ROP_loader again.
(this is what I had to do)

Reformatted and used the latest ROP_Loader. Installs fine but exploit still crashes 3DS :|
 

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