Hacking Pygecko + Loadiine v4?

Last edited by BlueCrimsonX,
too bad.

currently only Pygecko + Loadiine v3 works.

I am hoping we can have Pygecko + Loadiine v4 soon.
 
Really!! who?

It was on a private conversation, so I don't know if he doesn't mind mentioning him.
What you need to know is you'll have it soon (and yes it is definitely possible), if "that person" didn't succeed making it work on loadiin v4, Dimok is already making the new version of Loadiine much easier for stuff like that to be integrated so no one would have issues anymore.
 
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It was on a private conversation, so I don't know if he doesn't mind mentioning him.
What you need to know is you'll have it soon (and yes it is definitely possible), if "that person" didn't succeed making it work on loadiin v4, Dimok is already making the new version of Loadiine much easier for stuff like that to be integrated so no one would have issues anymore.
cool! thanks for the info!
 
Today I tried to integrate pygecko into loadiine v4 to get it working. With no success, but I put the source code on github.
https://github.com/Maschell/loadiinegecko

Maybe someone wants to finish it? The games are mostly not booting anymore, Hyrule Warriors crashes after connecting (or closing the connection, not sure)
 

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