Hacking PSP 3000 just gives a black screen on any homebrew

Cyber Akuma

Well-Known Member
OP
Member
Joined
Mar 12, 2009
Messages
330
Trophies
1
XP
1,144
Country
United States
This is annoying, I can't seem to get any homebrew that requires CFW to launch.

All my normal games and my UMDs function fine, and when I try to run homebrew without being in CFW I get that standard "This software could not be started" error message.

Ok, that's fine, but when I try booting into CFW and then launch homebrew.... all I get is a black screen and nothing happens.

So in an attempt to fix it, I uninstalled my CFW, then tried to follow this guide:

https://gbatemp.net/threads/tutorial-install-psp-6-61-pro-c-infinity-custom-firmware.468844/

I uninstalled my CFW, updated to 6.61, ran the temp CFW..... but when I try to run the Infinity Firmware Builder app my PSP just locks up at a black screen. Nothing happens, I have to hold down the power button to shut it off.
 

zfreeman

Well-Known Member
Member
Joined
Mar 9, 2013
Messages
1,562
Trophies
2
Location
USA
XP
4,024
Country
United States
Are you using any plugins? Have you tried reformatting the memory card or using another memory card? Have you tried resetting to factory settings?
 

Cyber Akuma

Well-Known Member
OP
Member
Joined
Mar 12, 2009
Messages
330
Trophies
1
XP
1,144
Country
United States
Seems formatting the MemoryStick fixed it. I don't know if it was too full (I doubt it, there was about 100-200MB free) or if something was corrupted that a reformat fixed.
 
  • Like
Reactions: zfreeman

satel

Luigi's Big Brother
Member
Joined
Nov 3, 2004
Messages
2,190
Trophies
1
XP
2,054
Country
Laos
Seems formatting the MemoryStick fixed it. I don't know if it was too full (I doubt it, there was about 100-200MB free) or if something was corrupted that a reformat fixed.

better watch out that memory card isn't fake as problem could come back so i would advice you to make a backup of your sd card.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Psionic Roshambo @ Psionic Roshambo:
    I wonder if that was the point of game streaming
  • Psionic Roshambo @ Psionic Roshambo:
    But it's a dead end
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
    BigOnYa @ BigOnYa: That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to... +1