oof will stick w gba4ios then for now for multiplayer games atleast
Glad this is being worked onmgba 0.7.3 is out:https://mgba.io/2019/09/15/mgba-0.7.3/
Another bugfix release, which contains many stability and accuracy fixes.
An extensive list is from the changes is on the site.
Qt: Fix FPS target maxing out at 59.727 (fixes #1421)
Qt is a graphics library usually used for Desktops UIs, so it won't help much outside of PC builds.This one is interesting:
Does this mean that mGBA will now target a straight 60 FPS on most systems, which is slightly faster than actual GBA hardware?
anytime you see a fix on github unless it mentions anything targeting 3DS its mainly PC (Windows/Mac/Linux) fixes,This one is interesting:
Does this mean that mGBA will now target a straight 60 FPS on most systems, which is slightly faster than actual GBA hardware?
I found this thread you can go through:https://github.com/mgba-emu/mgba/issues/223Hello. I'm trying to get the best Super Game Boy emulations possible on an O3DS. I've heard people saying mGBA supports Super Game Boy features, however, when I open up Donkey Kong 94 it loads like an old GB rom. What can I do? Is there any option?
Endrift isn´t active on gbatemp. You will have to post the request on the mgba site.If possible, I want to request "Fast Forward" feature.
If possible, I want to request "Fast Forward" feature.
This already exists. Only use fast forward for GB and GBC games.If possible, I want to request "Fast Forward" feature.