PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = KEX+HV: PS4/5 backups, possible keys exploit (WK: 2.50 best / 2.7X max)
3.XX = KEX+HV+Linux: PS4/5 backups, possible keys exploit (WK/BD/LUA: 3.20 best / 3.21 max)
4.XX = KEX+HV+Linux: PS4/5 backups (WK/BD/LUA (Y2/NF/YARPE 4.03+): 4.50 best / 4.51 max)
5.XX = KEX+HV+Linux: PS4/5 backups (
WK/BD/Y2/NF/LUA/YARPE: 5.50 best + max)

6.XX = KEX: PS4/5 backups (KEX+HV+Linux: 6.02 max) (BD/Y2/NF/LUA/YARPE: 6.02 for Linux / 6.50 max)
7.XX = KEX: PS4/5 backups, no HV (
BD/Y2/NF/LUA/YARPE: 7.61 best + max)
8.XX-10.00 = KEX: PS4/5 backups, no HV (Y2/NF/LUA/YARPE)
10.01-12.70 = KEX: PS4/5 backups, no HV (
Y2/NF/LUA/YARPE)
13.XX = No KEX/UL only (Y2/LUA/YARPE)

NOTE 1: Recommended firmware is subjective. Staying low is always recommended.
NOTE 2: Do not update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx). Remain low unless all you want is backups.
NOTE 3: Do not update past 12.00. P2JB can take over an hour to exploit on FW up to 12.70.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest HV exploit: 1.00-4.51 (Cragson/Jordy) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2:
1.00-7.61 (*WK to 5.50 / BDJB to 7.61)
Lapse: 1.00-10.01
Poopsploit: 4.03-12.00
P2JB: 9.00-12.70 (*Use Lapse up to 10.01)

Userland (UL):
LUA (Artemis): 2.00-LATEST (LUA exploit, + Lapse up to 10.01)
Y2JB: 4.03-13.40 (YouTube exploit, + Lapse: 10.01 / P2JB: 12.70)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse: 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse: 10.01 / P2JB: 12.70)
BD-JB: 1.00-7.61 (Blu-Ray exploit + UMTX2, *8.00-13.20 via UN BD-JB + Poops to 12.00)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (*up to 13.XX coming soon)
Mast1C0re: 1.00-7.61 (Depreciated for LuaC0re)
LuaC0re: 1.00-12.70 (Poops: 4.03-12.00/P2JB: 9.00-12.70)

NOTE 1: A userland entry point (UL) chained to kernel exploit (KEX) is required to exploit your console.
NOTE 2: Digital consoles can now use Y2JB+Poops (4.03-12.00) / Y2JB+P2JB (9.00-12.70).


Useful Applications:
Kstuff Lite: 3.00-12.70
HERE
Kstuff Toggle: 3.00-12.00 HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-12.00 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with Kstuff Lite
Trophies: Work with Kstuff Lite
Compression: Works with Kstuff Lite
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup manager: ItemzFlow Compatibility list: HERE
PS4 Backup Loading: Works (rest mode & backports work, can crash).
PS5 Debug NG: 3.XX-13.XX
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.40 (02/06/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware, see the top of this page.

(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP
(Updating with RECOVERY PUP will perform a factory format and will wipe your internal HDD)

KEY SYSTEM UPDATES:

12.70 SYS MD5: 707B15B07085500EB90205565751ECC3 (Exploited + KEX)
10.01 SYS MD5: 68A31944C1867BF9643798FD1C14998E (Exploited + KEX)
7.61 SYS MD5: D5ECA8B171A8D7DF7BA225167F77E645 (Exploited + KEX)
6.02 SYS MD5: 17b271DE081EB6EB25DBF70CB73EF9E8 (Exploited + KEX/HV/Linux)
5.50 SYS MD5: EDB3513EC531B2BD28F3A0B52A82A54F (Exploited + KEX/HV/Linux)
4.51 SYS MD5: 1330B7BF63BF5C93D809B1EB1F4E1F01 (Exploited + KEX/HV/Linux)
4.03 SYS MD5: 3716E4E6E0D223CD94CD4A8E5BD4FB94 (Exploited + KEX/HV/Linux)
3.20 SYS MD5: (F62F0D595D3F00C213D674D4DB2A7E44 (Exploited + KEX/HV/Linux)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

NOTE: Make a system back up before attempting any modifications.
On console: go to [Settings] > [System] > [System Software] > [Back Up and Restore] > [Back Up Your PS5]

Select Your Jailbreak:


WEBKIT:BD-JB:LUA:Y2JB:NFNH:YARPE:LuaC0re:BD-UN-JB:


  1. Information:
    Firmware 1.00-5.50 is required for webkit exploit.

    Enabling web browser:
    Open [Settings] > select [Users & Accounts] > select [YouTube] > click "Link" > click "use browser" > click "terms" (bottom right) > click google apps icon (top right) > select Google Search.

    Exploiting:
    Enter https://zecoxao.github.io/luasauce/ or https://github.com/kmeps4/PSFree into google > "Click Jailbreak" or wait for it to complete.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  2. Important:
    You will need a BD dive paired to your Slim/Pro console or an OG Phat model . Consoles must be on 1.00-7.61 to run this exploit.


    Recommended ISO: Viktorious AIO Auto BD-JB ISO for 4.XX-7.61

    Exploiting:
    1, Burn ISO to a blank BD-R or BD-RE > Insert into console > click on the [DISC PLAYER] icon.

    2, Highlight [PIPELINE RUNNER] > click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.

    ELF Loader uses PS5 IP: port 9021 / BIN loader uses 9020 / Jar loader uses port 9025

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  3. Important:
    LUA entry point works from 2.00 to the latest OFW, but there is no KEX above 12.70 yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.
    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit. Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  4. Requirements:
    PS5 console must be on 4.30-12.70 and previously activated through PSN or fake activated to use the YouTube app, unless you're restoring a backup.
    (Note: restoring a backup will factory reset your console).

    Information:
    If updating and older installation, download the latest download0.dat > use FTP or PS5 Explorer to place it in the user/download/PPSA01650 folder.

    Preparation:
    Download the Y2JB_backup_X.X(4.03) if you're on 4.03-12.40, or the Y2JB_backup_X.X(12.20) if you're on 12.60 or higher from HERE
    On PC: format a USB 3.0 HDD to exFAT, and copy the PS5 folder from the backup to the root, and put the latest nanodnf.efl from nanoDNS to the root too.
    On console: go to [Settings] > [System] > [System Software] > [Back up and Restore] > [Restore] > select the y2JB back up & let it install (the console will reboot when complete).
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    Exploiting:
    Going to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection > change [DNS Settings] to manual > change [Primary DNS] to 127.0.0.1 > click [Done] > open the [YouTube App].
    (Note: Ignore and internet connection issue warnings)

    Firmware up to 10.01 will use Lapse Kernel Exploit. Firmware 10.20-12.70 and above will use P2JB and could take up to an hour.

    You can send payloads using netcat GUI to PS5's IP Address & port 9021.

    You can swap the download0.dat to itzPLK version for auto loading and payload manager in future (payload manager accessible through browser on 127.0.0.1:8084)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  5. Requirements:
    PS5 console must be on 4.30-10.01 and previously activated through PSN or fake activated. You will need a 256GB external HDD (minimum).

    Preparation:
    Download balenaEtcher
    Download the latest Extended Storage or M.2 Image (select your m.2's capacity)

    EXTERNAL DRIVE METHOD (Netflix_PS5_EU_Ext.7z):
    1a, On PC: connect your 256GB (min) USB drive to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 256GB is the smallest drive you can use)

    2a, On console: click [Settings] > [Storage] > [USB Extended Storage] > [Games and Apps] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    INTERNAL DRIVE METHOD (Netflix.XXXXGB.7z):
    1b, On PC: connect the M.2 to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 4TB will take 80 mins, 2TB 45 mins, 256GB 10 mins)

    2b, On console: Power off the console > insert the M.2 SSD > power on the console > click [Settings] > [Storage] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab).

    Exploiting:
    1a, for consoles 10.01 and below, on console: go to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection. Go to Proxy > change [Automatic] to [Manual] > enter Address: 172.105.156.37 & port: 42069 > click [Done] > open the [Netflix App].
    (Note: Ignore and internet connection issue warnings)

    1b, for consoles 10.20-12.70, COMING SOON.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  6. Important:
    YARPE works from 4.30 to 12.70 (9.00 - 12.07 via P2JB)
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Requirements:
    PS5 console must be on 4.30-10.01 to use this exploit.

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  7. Requirements:
    PS5 console must be on 4.30-12.70 to use this exploit. SWRR

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  8. Important:
    This method modifies the BD-J stack to allows BD-JB entry point to be re-enabled on consoles up to 13.40, for conveninece only.

    Very Important:
    This method requires your console to be jailbroken by another method first to gain access to alter the files.

    https://github.com/Gezine/BD-UN-JB

    Preparation:
    Burn the ISO to a blank Blu Ray, insert it into the jailbroken console. Send the bdj_unpatch.elf to elfldr using netcat GUI to PS5's IP Address & port 9021 to unpatch BD-J.

    (NOTE: DO NOT REINSTALL/UPDATE FW, IT WILL WIPE THE PATCH AND LOSE BD-JB)


Once jailbroken it is recommended to run KSTUFF LITE and SHADOWMOUNTPLUS at minimum to get you up and running.
(ShadowMountPlus: is an automated background auto-mounter payload for jailbroken PS5 consoles. Detects, mounts, and installs game dumps from internal or external storage, with support for UFS, exFAT, PFS, and nested compressed PFS containers)

Additional Information:


Blocking Updated with nanoDNS:
Set primary DNS manually to 127.0.0.1. Send latest elf to BIN LOADER using netcat GUI to PS5's IP Address & port 9021.

PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
I got a SWRR disc, I am debating on whether resell it or offer the BR jar downgrade services to anyone interested and get the money back, but I don't want to be a jerk to anyone here who is offering the services too. My rationale on reselling is that I only have a slim with a paired disc drive, if something goes wrong in which I have to reset the console, even if I have the disc I will lose access to the disc drive and therefore the exploit. Making my console a complete brick. I don't think I will be able to restore my digital games if I make a backup with my games.

Other than selling, How often does something happen that you need to erase/reset your PS5 to fix it?
 
Yes, exactly.

Both .ffpkg and .exfat package those millions of small files into one large, single image file that the ps5 then reads as a virtual drive.

For a smooth experience without stuttering, it is better to use a larger cluster size like 64kb.
This reduces the workload on the ps5 when reading data. By using 64kb, the game behaves more naturally, with performance that is very close to the original.

That is why using the commands -b 64kb and -f 64kb in a 1:1 ratio is ideal—it allows for much faster reading from the .ffpkg image.

On the other hand, if you use smaller clusters than 64kb, the loading will be slower and you might experience stuttering, especially in heavy open-world games where the system needs to stream a lot of data quickly.
Thanks, that's good to know... I'll have a go over the weekend and experiment with a dump and see how long it takes to .ffpkg it.. I assume dump runner supports the extension?
Post automatically merged:

I got a SWRR disc, I am debating on whether resell it or offer the BR jar downgrade services to anyone interested and get the money back, but I don't want to be a jerk to anyone here who is offering the services too. My rationale on reselling is that I only have a slim with a paired disc drive, if something goes wrong in which I have to reset the console, even if I have the disc I will lose access to the disc drive and therefore the exploit. Making my console a complete brick. I don't think I will be able to restore my digital games if I make a backup with my games.

Other than selling, How often does something happen that you need to erase/reset your PS5 to fix it?
Keep the disc and offer the services... I can guarantee your console will at some point go tits up and you will have to do a reset... I have the t-shirt as i hazard to guess many folks on here may too...

And the world is big enough to offer services :)
 
Yes, exactly.

Both .ffpkg and .exfat package those millions of small files into one large, single image file that the ps5 then reads as a virtual drive.

For a smooth experience without stuttering, it is better to use a larger cluster size like 64kb.
This reduces the workload on the ps5 when reading data. By using 64kb, the game behaves more naturally, with performance that is very close to the original.

That is why using the commands -b 64kb and -f 64kb in a 1:1 ratio is ideal—it allows for much faster reading from the .ffpkg image.

On the other hand, if you use smaller clusters than 64kb, the loading will be slower and you might experience stuttering, especially in heavy open-world games where the system needs to stream a lot of data quickly.
I doubt seriously that will help by some manner to the returnal backup....
 
Confession Time... Yes I do have the Unicorn game! I'm considering providing the unpatch service here in the UK but am still in two minds as i need to understand the logistics of it all... The thought of asking people to ship their consoles and then I ship them back scares the heebie jeebies out of me... Postal services can be hit and miss here in the UK... That besides the point, i'm trying to figure out the steps of such a service. So are the steps below correct?

  • They must have a PS5 on firmware within range 8.00-12.00 only!
  • They Must have an activated BD!
  • Create Star Wars Save on their console
  • Modify save for jailbreak
  • Jailbreak system and unpatch BD
  • Test jailbreaking with ISO after patching.
  • Send that console back to customer (remove SWRR and modified save file)
  • Rinse, Repeat the above?
EDIT: ABOVE SERVICE WAS JUST A HELPFUL IDEA AND WILL NOT BE OFFERED..
 
Last edited by BobaFett_UK,
Confession Time... Yes I do have the Unicorn game! I'm considering providing the unpatch service here in the UK but am still in two minds as i need to understand the logistics of it all... The thought of asking people to ship their consoles and then I ship them back scares the heebie jeebies out of me... Postal services can be hit and miss here in the UK... That besides the point, i'm trying to figure out the steps of such a service. So are the steps below correct?

  • They must have a PS5 on firmware within range 8.00-12.00 only!
  • They Must have an activated BD!
  • Create Star Wars Save on their console
  • Modify save for jailbreak
  • Jailbreak system and unpatch BD
  • Test jailbreaking with ISO after patching.
  • Send that console back to customer with the SWRR game installed with the save file
  • Rinse, Repeat the above?
I need something like that for NL. I'll just drive by > update to 11.60 and that's it. Hoping no faulty things result in a restore...
 
Thanks, that's good to know... I'll have a go over the weekend and experiment with a dump and see how long it takes to .ffpkg it.. I assume dump runner supports the extension?
Post automatically merged:


Keep the disc and offer the services... I can guarantee your console will at some point go tits up and you will have to do a reset... I have the t-shirt as i hazard to guess many folks on here may too...

And the world is big enough to offer services :)
Fair enough
 
https://github.com/egycnq/EmuC0re

Emulators running as native x86_64 shellcode on PS5 through the LuaC0re JIT exploit.
PoC that full homebrew apps can be built and run from PS5 userland — no kernel exploit needed.
Works on all PS5 firmwares up to 13.00 (latest).

NES Emulator​

First emulator in the project
  • Full 6502 CPU (all 256 opcodes including illegals)
  • PPU with scrolling, sprites, sprite 0 hit
  • APU with 48kHz output
  • DualSense native pad support
  • Web-based touch/WebHID controller
  • Built-in FTP server for ROM upload
  • ROM picker menu
  • NTSC/PAL

Supported Mappers​

#Name
0NROM
1MMC1
2UxROM
3CNROM
4MMC3
7AxROM
9MMC2
10MMC4
34BNROM
66GxROM
69FME-7
87J87
94UxROM V
180Inv UxROM
185CNROM CP
206DxROM
Games on unsupported mappers won't run.

Requirements​

  • PS5 console (any firmware, tested up to 13.00)
  • LuaC0re set up and working
  • Star Wars Racer Revenge — US (CUSA03474) or EU (CUSA03492)
    If you're on latest FW you can grab the digital version from the PS Store
  • Python 3 on your PC
  • PC and PS5 on the same network
 
Confession Time... Yes I do have the Unicorn game! I'm considering providing the unpatch service here in the UK but am still in two minds as i need to understand the logistics of it all... The thought of asking people to ship their consoles and then I ship them back scares the heebie jeebies out of me... Postal services can be hit and miss here in the UK... That besides the point, i'm trying to figure out the steps of such a service. So are the steps below correct?

  • They must have a PS5 on firmware within range 8.00-12.00 only!
  • They Must have an activated BD!
  • Create Star Wars Save on their console
  • Modify save for jailbreak
  • Jailbreak system and unpatch BD
  • Test jailbreaking with ISO after patching.
  • Send that console back to customer with the SWRR game installed with the save file
  • Rinse, Repeat the above?

10 Home
20 Sweet
30 Home
40 GoTo 10
 
  • Haha
Reactions: solitaire4eva
Confession Time... Yes I do have the Unicorn game! I'm considering providing the unpatch service here in the UK but am still in two minds as i need to understand the logistics of it all... The thought of asking people to ship their consoles and then I ship them back scares the heebie jeebies out of me... Postal services can be hit and miss here in the UK...
Honestly I'd say totally valid for you to be terrified. I've had too many incidents with our glorious imperial mail system. The motherfuckers who run around in Skyrim take better care of my sweetrolls than those guys.

If you do though, probably include the return shipping in the fee because most people go crazy when they realise they have to pay for shipping with those kinds of services.

Also be careful of the genius of British literacy, get them to send you a video or photo on their system info page with MAC before shipping. CUZ U SED U CUD SORT IT M8 WUT, ME FUKN KIDZ CRYN NAA TOSSA! (meanwhile it's on latest firmware).

Not to mention people who'd pack their newborn in a paper primark bag with a single strip of 99p "sellotape" holding it all together, then blame you when you report that it arrived like a bag of legos. It truly boggles the mind, lucky for those people we don't need to actively think about breathing, because they'd forget to do it after 5 minutes lol

Also might sound crazy, but for your own peace of mind, I'd have everything setup, then record yourself opening their package and doing everything, right up to when you package the console back up. So if someone tries to screw you by saying you broke their console or dropped it or whatever, because you were the last person to touch it, you're covered (nuts I know, but some people can be real scummy just for the sake of it).
 
@BobaFett_UK
Cant imagine how no one mentioned yet:
Absolutely dont send back with an installed swrr as copy (Image, ffpkg, files etc etc) !!!
You can get serious trouble, only unlock bd-j, then they can use a bd exploit.
You're welcome
I wasn't sure but I think he meant just the legit file installed from the disc, so that if they ever get their own copy, they can use the save.

Also do the reverted bd-j files persist in the system after a factory reset or anything like that, or would that immediately restore the original files (not talking about in safe mode, I assume that would restore them all).
 
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Reactions: solitaire4eva
Updating or restoring firmware will remove modified BDJ files.
By restoring do you mean recovery pup or reset in settings? or reset using backup profile?

-----

Confession Time... Yes I do have the Unicorn game! I'm considering providing the unpatch service here in the UK but am still in two minds as i need to understand the logistics of it all... The thought of asking people to ship their consoles and then I ship them back scares the heebie jeebies out of me... Postal services can be hit and miss here in the UK... That besides the point, i'm trying to figure out the steps of such a service. So are the steps below correct?

  • They must have a PS5 on firmware within range 8.00-12.00 only!
  • They Must have an activated BD!
  • Create Star Wars Save on their console
  • Modify save for jailbreak
  • Jailbreak system and unpatch BD
  • Test jailbreaking with ISO after patching.
  • Send that console back to customer with the SWRR game installed with the save file
  • Rinse, Repeat the above?
I recently read a post on Reddit.. it was about a year old, the user asked about some things about the police and at the same time someone wrote about their experience with selling a PS3 (modified FW)... that someone from Sony supposedly bought it and the seller had to go to the police to explain why he was selling modified firmware.. how many consoles does he have, etc. I think there were two or three people with similar experiences in the comments, although in the end nothing serious came of it, but he had to give those explanations which took up a lot of his time.. I don't know if what they wrote was true but I recommend you study how it is in your country. In some countries the police don't deal with important things but deal with less important things to meet some quotas
 

Nice find. Testing... FW: 13.00

emu (1).jpg


1775249912829.png


1775250854425.png


Let's play :yayps3:
20260403_231343.jpg
 
Last edited by HS2005,
Confession Time... Yes I do have the Unicorn game! I'm considering providing the unpatch service here in the UK but am still in two minds as i need to understand the logistics of it all... The thought of asking people to ship their consoles and then I ship them back scares the heebie jeebies out of me... Postal services can be hit and miss here in the UK... That besides the point, i'm trying to figure out the steps of such a service. So are the steps below correct?

  • They must have a PS5 on firmware within range 8.00-12.00 only!
  • They Must have an activated BD!
  • Create Star Wars Save on their console
  • Modify save for jailbreak
  • Jailbreak system and unpatch BD
  • Test jailbreaking with ISO after patching.
  • Send that console back to customer with the SWRR game installed with the save fi

What's the issue?
they get sony come knocking, how can you be so naive
 
they get sony come knocking, how can you be so naive
Knocking for what? the only thing modified on the console is the savegame with the shellcode and the downgraded .jar. The game, the installed SWRR is the original and unmodified game, that gets installed on any PS5. God forbid selling a console with an installed game. In America is not illegal.
 
Knocking for what? the only thing modified on the console is the savegame with the shellcode and the downgraded .jar. The game, the installed SWRR is the original and unmodified game, that gets installed on any PS5. God forbid selling a console with an installed game. In America is not illegal.
america is not the only country in the world, know it's hard to believe for you.
 

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