Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = HEN+Kstuff+HV = PS4/5 backups, possible keys exploit (WebKit: 2.50 best / 2.7X max)
3.XX = HEN+Kstuff+HV+Linux = PS4/5 backups, possible keys exploit (WK/BDJB/LUA: 3.20 best / 3.21 max)
4.XX = HEN+Kstuff+HV+Linux = PS4/5 backups (WK/Y2JB/BDJB/LUA: 4.50 best / 4.51 max)
5.XX = HEN+Kstuff+HV+Linux = PS4/5 backups (
WK/Y2JB/BDJB/LUA: 5.50 best + max)

6.XX = HEN+Kstuff = PS4/5 backups, HV+Linux for 6.02 max (Y2JB/BDJB/LUA: 6.50 best + max)
7.XX = HEN+Kstuff = PS4/5 backups, no HV (
Y2JB/BDJB/LUA: 7.61 best + max)
8.XX-10.01 = HEN+ Kstuff = PS4/5 backups, no HV (Y2JB/LUA)
10.20-12.00 = KEX + Kstuff = PS4/5 backups, no HV (
LUA)
12.02-12.70 = KEX (
P2JB/SWRR)
13.XX = No KEX/HEN/Kstuff/HV (LUA)

NOTE: Recommended firmware is subjective. Staying low is always suggested first & foremost. It is not recommended to update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx) because you should remain low unless all you want is backups.

DO NOT UPDATE OVER 12.00!! P2JB can take over 3 hrs to trigger an exploit.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest implemented HV exploit: 1.00-4.51 (Cragson PS5Hen) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2: 1.00-7.61
Lapse: 1.00-10.01
Poopsploit: 4.XX-12.00
P2JB: X.XX-12.70

Userland (UL):
LUA: 2.00-LATEST (LUA game exploit, chain Lapse up to 10.01)
Y2JB: 4.03-12.60 (YouTube exploit, + Lapse up to 10.01)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse up to 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse up to 10.01)
BD-JB: 1.00-7.61 (Blu Ray exploit + UMTX2, 8.00-12.40 via UN BD JB + Poopsploit)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (up to 13.20 coming soon)
Mast1C0re: 1.00-7.61 (PS2 backups)
LuaC0re: 10.20-12.02 (Star Wars RR: + Poopsploit up to 12.00)

NOTE: A userland entry exploit (UL) chained to kernel exploit (KEX) is required at a bare minimum to exploit your console.

NOTE 2: Since 12.60/13.00 Sony has removed the YouTube and Netflix apps and has added 30 day expirations to downloaded software used for LuaC0re/Mast1C0re/RenPy etc.

Digital consoles will now need a new webkit userland to hack their consoles as of 19/04/2026)


Useful Applications:
Elf loader: 8.00/7.61 HERE (use with BD-J)
Kstuff: 3.00-10.01 (3.00-12.70 soon)
HERE
Kstuff Lite: 3.00-12.70 HERE
Kstuff Toggle: 3.00-12.00 HERE
Dumping: Up to 8.00/7.61 (ItemzFlow / self decryptor) latest HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-11.60 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with kstuff (on retail disc games)
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup Loading: Itemzflow HERE Compatibility list: HERE
PS4 Backup Loading: FPKG Enabler 3.XX-9.XX (rest mode & backports work, can crash).
PS5 Debug: Works
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work (Built into itemzFlow)

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.20 (23/04/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware.

Current Examples:

2.00 could be updated to 2.50 maximum to retain Webkit/BD-JB/LUA HV + KEX + HEN.
4.00 could be updated to 4.51 maximum for WebKit/BD-JB/LUA + KEX + HEN + potential HV exploits.
5.00 could be updated to 5.50 maximum for WebKit/BD-JB/LUA + KEX + HEN.
6.XX-7.XX could be updated to 7.61 maximum for HEN using only BD-JB or LUA.
Digital/Pro users on 6.XX-LATEST cannot use BDJB or LUA without an activated console. Wekbit does not go beyond 5.50 for now.
Digital/Pro users or Disc console users on 8.XX-LATEST should consider waiting or selling/swapping consoles to get a lower firmware.
(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP

SYSTEM UPDATES:

12.00 SYS MD5: 79d3171ec4ef38ca27f8ff36a9940847 (Exploited - No HEN yet)

10.01 SYS MD5: 68a31944c1867bf9643798fd1c14998e (Exploited + HEN)
9.00 SYS MD5: e74ddccd3360941ca24475c13195e031 (Exploited + HEN)
8.00 SYS MD5: 7616128c57581d5e49b42d1b3f308232 (Exploited + HEN)
7.61 SYS MD5: d5eca8b171a8d7df7ba225167f77e645 (Exploited + HEN)

6.50 SYS MD5: 98db854ba47a75dff0cb09355bca9025 (Exploited + HEN)
5.50 SYS MD5: edb3513ec531b2bd28f3a0b52a82a54f Exploited + HEN)
4.51 SYS MD5: 1330b7bf63bf5c93d809b1eb1f4e1f01 (Exploited + HEN)
4.03 SYS MD5: 3716e4e6e0d223cd94cd4a8e5bd4fb94 (Exploited + HEN)

RECOVERY UPDATES (wipes HDD):
12.00 REC MD5: f993e4c35ed6659b516346941980de4b (Exploited - no HEN yet)

10.01 REC MD5: 5202be086fc726d881f722d46e4486c6 (Exploited + HEN)
9.00 REC MD5: 6fbbda82c325bb5d6ec0717c2223b5c0 (Exploited + HEN)
8.00 REC MD5: 6cbb7a2fa2ace926202bd6e71304fb06 (Exploited + HEN)
7.61 REC MD5: 932f24e934723050fe49561b67e95226 (Exploited + HEN)
6.50 REC MD5: 4305223c12bd6dda9b944c0ee49c94c0 (Exploited + HEN)
5.50 REC MD5: c939ac8b37e07bbc129816a61002d30a (Exploited + HEN)
4.51 REC MD5: da78ca268da90a963d89b0f45db0f061 (Exploited + HEN)
4.03 REC MD5: e6dcc800d8d1dcada4f2bcd6e7ff162c (Exploited + HEN)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

Select Your Jailbreak:


WEBKIT (1.00-5.50):BD-JB 1.00-7.61:LUA (2.00-LATEST):Mast1c0re (2.00-7.61):Y2JB (4.03-10.01):NFNH (4.03-10.01):YARPE (4.03-10.01):LuaC0re (12.00 REQUIRES SWRR):BD UN JB (REQUIRES JB'D CONSOLE):


  1. PSFREE 1.XX-5.XX: https://github.com/kmeps4/PSFree
    Recommended host: https://zecoxao.github.io/luasauce/ (UMTX2 + Webkit for 1.XX-5.XX)

    Recommended WebKit hosts:
    https://zecoxao.github.io/luasauce/
    (UTMX2 with Lua and WebKit for 1.xx-5.xx)
    https://zecoxao.github.io/umtx/ or https://es7in1.site/
    (UMTX 2 exploit works on 3.00-5.50 with PSFREE WebKit)

    Alternative hosts:
    https://zecoxao.github.io/ps5jb/

    https://ps5jb.pages.dev/
    https://sleirsgoevy.github.io/ps4jb2/ps5-403/index.html

  2. You will need a BD dive paired to your Slim/Pro console, or an OG Phat model on 1.00-7.61 to run this exploit.

    Viktorious AIO Auto BD-JB ISO for 4.XX-7.61: https://github.com/Viktorious-x/ps5-bdjb-modified-ISOs/releases
    (Alternative: UMTX Kernel exploit 7.61 JAR loader by Hammer83: https://github.com/hammer-83/ps5-jar-loader/releases)

    Burn ISO to a blank BD-R or BD-RE, put it into your console, and click on the [DISC PLAYER] icon.
    Highlight [PIPELINE RUNNER] then click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.
    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].
    ELF Loader will be running on your PS5 IP: port 9021


  3. Important:
    Up to 10.01 has a kernel exploit + HEN
    11.XX-12.70 has a kernel exploit but no HEN yet.
    LUA entry point works on the latest OFW, but there is no kernel or HEN yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.

    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit.Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

  4. PS2 Classics > Userland via CTurt:
    (Implementation by McCaulay)
    Note: this is currently limited to swapping the loaded PS2 iso, or loading PS2 elf homebrew on PS5 (or PS4) for emulators or basic PS2 brew.

    Mast1c0re PS2 exploit for PS2 homebrew:
    https://cturt.github.io/mast1c0re.html

    Mast1c0re part 2:
    https://cturt.github.io/mast1c0re-2.html

    Mast1c0re payload framework:
    https://github.com/McCaulay/mast1c0re

    Okrager save game exploit generator for Okage:
    https://github.com/McCaulay/okrager

    Mast1c0re payloader TCP Client GUI for PS5 6.50:
    https://github.com/Master-s/PS4-PS5-Mast1c0re-Payloader/releases

    TCP network ISO loader:
    https://github.com/McCaulay/mast1c0re-ps2-network-elf-loader/releases

    ExFat USB ISO loader:
    https://github.com/McCaulay/mast1c0re-ps2-usb-game-loader/releases

  5. coming soon

  6. coming soon

  7. coming soon

  8. coming soon

  9. This method modifies the BD-J stack to allows BDJB to be re-enabled on your higher firmware console up to 12.40.

    This requires your console to be hacked via another method first to gain access to alter the files.
    (For example 12.00 needs SWRR disc to hack it first)

    https://github.com/Gezine/BD-UN-JB

    DO NOT REINSTALL FW, IT WILL WIPE THE PATCH AND LOSE BD-JB


Additional Information:


PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
Well, i decided to restore my console as the fake activation patch duplicated my id's and the only way around that was a restore.... 1.5 tb of games wiped in a few mins....

Thinlk i'll be drinking whiskey tonight by the sounds of it !!!

It's done a lot of damage to me too the fu**ing elf, and I also had to restore it, and after the restore, there was no way Etahen would load ¬¬

Just a few days ago, the M2 crashed, with 1.3 TB of games on it, and now this... pfffffffffffff
 
yes ? seriously ? sorry but not. y2jb is the best method actually. And it is at years light...
Ok I'm gonna try this y2jb when I get home tonight.
Post automatically merged:

i didn't believe y2jb was better than the bdjb but after setting it up earlier in the week i've not looked back, so fast at exploiting the console i'm still amazed how quick it's done. anyone still using bdjb should install y2jb, its a game changer, i'm still on 7.61 due to bdjb and keeping best of both worlds but recently wondering if it's worth it to stay on this firmware version.

I'm going to see!
 
It's done a lot of damage to me too the fu**ing elf, and I also had to restore it, and after the restore, there was no way Etahen would load ¬¬

Just a few days ago, the M2 crashed, with 1.3 TB of games on it, and now this... pfffffffffffff
Lesson learned, even a few of the devs on discord are saying it should not have been released into the wild like it has been... it was a test payload which somehow got leaked and it's spread like a wild fire....

Lesson learned... If it ain't broke don't fix it!

To load etaHEN you need to first get Y2JB working only to load the userland. Then use itsPLK autoloader just in case. Thirdly you need to get the etaHEN payload across. Just shove it the etaHEN into the ps5_autoloader and make sure the autoload.txt is in there too... Other option is to shove the ps5_autoloader onto a USB and it will load that way. You can also send the payload via netcatgui too..

Good luck!!

1769797974157.png
 
Darn. Trying to unpack the black myth and a data error pops up. Still waiting on the bakcpork fakelibs for 2.50 anyway. Guess I'll try the other source in the mean time.
 
y2jb with the last update and using only kstuff, is... near perfect.
Even more, I guess if the y2jb with any other kernel exploit where required will be possible with up FWs to 10.0x...
 
y2jb with the last update and using only kstuff, is... near perfect.
Even more, I guess if the y2jb with any other kernel exploit where required will be possible with up FWs to 10.0x...
Which is best to run ps5 games (internal m. 2 ssd or external m. 2 ssd enclosure, if m. 2 external enclosure suggest some brand that support good speed
 
Which is best to run ps5 games (internal m. 2 ssd or external m. 2 ssd enclosure, if m. 2 external enclosure suggest some brand that support good speed
I use external USB 3.0 SSD Sata, all games are working. I don't want to spend time to move games to internals until pkg is possible, cause it is a lost of time.
 
  • Like
Reactions: peteruk
Lesson learned, even a few of the devs on discord are saying it should not have been released into the wild like it has been... it was a test payload which somehow got leaked and it's spread like a wild fire....

Lesson learned... If it ain't broke don't fix it!

To load etaHEN you need to first get Y2JB working only to load the userland. Then use itsPLK autoloader just in case. Thirdly you need to get the etaHEN payload across. Just shove it the etaHEN into the ps5_autoloader and make sure the autoload.txt is in there too... Other option is to shove the ps5_autoloader onto a USB and it will load that way. You can also send the payload via netcatgui too..

Good luck!!

View attachment 553964

Nah, it's already working at full capacity breathing fresh air xD Lesson learned as you said :hateit:
 
  • Like
Reactions: BobaFett_UK
Darn. Trying to unpack the black myth and a data error pops up. Still waiting on the bakcpork fakelibs for 2.50 anyway. Guess I'll try the other source in the mean time.
tried this game on my external ssd backporked to 7.61, game had no sound and stuttered quite bad during cutscenes + long loading times. it is the first game out of about 25 that has behaved like this, not sure if copying to internal would make any difference, used the kitchen app to backpork the game, all the others ive done are fine
 
tried this game on my external ssd backporked to 7.61, game had no sound and stuttered quite bad during cutscenes + long loading times. it is the first game out of about 25 that has behaved like this, not sure if copying to internal would make any difference, used the kitchen app to backpork the game, all the others ive done are fine
Could be that one chunk file that threw a data error on 7zip. I thought I saw a link to a chunk file on the game site but I guess that was for some other game. I think I went with the duplex version since I remember the ps3 days.
 
  • Like
Reactions: solitaire4eva
Could be that one chunk file that threw a data error on 7zip. I thought I saw a link to a chunk file on the game site but I guess that was for some other game. I think I went with the duplex version since I remember the ps3 days.
all of my collection are from that group, if it wasn't so big (145 GB) i'd copy to internal but if it's the same i'd be pissed, biggest file in there is a pak file at 41.3 GB. thats bigger than most games
 
all of my collection are from that group, if it wasn't so big (145 GB) i'd copy to internal but if it's the same i'd be pissed, biggest file in there is a pak file at 41.3 GB. thats bigger than most games
Turns out I got the high-speed version because it was one file. I just went back and got the duplex version which was 15 files, I'll just replace everything when it's done. Hopefully it won't be long for backpork to be available on my firmware. If I knew how they made the patch files I would just do it myself and make the fakelib for my firmware.
 
  • Like
Reactions: solitaire4eva
y2jb with the last update and using only kstuff, is... near perfect.
Even more, I guess if the y2jb with any other kernel exploit where required will be possible with up FWs to 10.0x...
Disagree my friend.... y2jb ain't no way near perfect.... it's still temperamental and it still hangs occasionally for no darn reason. Just last week with the new update it failed 4 times in a row for me.. At the end of the day it's a userland jailbreak and it will have hiccups. then again i've gone for days and not a single failure.... oh don't get me started on etaHEN either.... toolbox hasn't loaded... oh the console just reboots... oh the screen freezes...

p.s. you can probably tell i've had a bad day today! ;)
 
I use external USB 3.0 SSD Sata, all games are working. I don't want to spend time to move games to internals until pkg is possible, cause it is a lost of time.
Are you using Itemzflow? Does the dump runner have an option to run from the external drive? Didn't use dump runner yet.
 
I use external USB 3.0 SSD Sata, all games are working. I don't want to spend time to move games to internals until pkg is possible, cause it is a lost of time.
That's is simple not true xafie, you are wrong, for me the best performance is m.2 there is not color, M.2 NVMe enclosure works just well but few games have some stuttered because the 10gbps limitation. That's no happen on m.2 cause there is not limitation.

I am no moving the games from internal to m.2, I copy my games from my PC to m.2 or I can install any game (ps4/ps5) on m.2 straightforward...
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all of my collection are from that group, if it wasn't so big (145 GB) i'd copy to internal but if it's the same i'd be pissed, biggest file in there is a pak file at 41.3 GB. thats bigger than most games
No on internal, m.2 or maybe M.2 NVMe enclosure which occasional stuttered...
 
Last edited by xZenithy,
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y2jb with the last update and using only kstuff, is... near perfect.
Even more, I guess if the y2jb with any other kernel exploit where required will be possible with up FWs to 10.0x...
I got about a good 75% - 80% success rate with it. I am happy with those results. I'm sticking with BDJB as my main, but Y2JB is a great alternative.
 
That's is simple not true xafie, you are wrong, for me the best performance is m.2 there is not color, M.2 NVMe enclosure works just well but few games have some stuttered because the 10gbps limitation. That's no happen on m.2 cause there is not limitation.

I am no moving the games from internal to m.2, I copy my games from my PC to m.2 or I can install any game (ps4/ps5) on m.2 straightforward...

You'll keep doing this until something happens to you, believe me.... Many of us, for reasons beyond our control, have had to do it via USB (I had it installed.).. In my case, the power went out in my apartment and my M2 hard drive with 1.3TB of games was ruined... It takes too long to transfer games using PS Explorer, PS5Upload, or FileZilla, especially games like God of War or Astro Bot...

Using a USB drive is simpler; you download directly to that drive, unzip it, and you're ready to play, no drama...

Of course the speed won't be the same, but with a good hard drive, a good case, and a good cable, you don't need anything else, believe me....

Regards.
 
You'll keep doing this until something happens to you, believe me.... Many of us, for reasons beyond our control, have had to do it via USB (I had it installed.).. In my case, the power went out in my apartment and my M2 hard drive with 1.3TB of games was ruined... It takes too long to transfer games using PS Explorer, PS5Upload, or FileZilla, especially games like God of War or Astro Bot...

Using a USB drive is simpler; you download directly to that drive, unzip it, and you're ready to play, no drama...

Of course the speed won't be the same, but with a good hard drive, a good case, and a good cable, you don't need anything else, believe me....

Regards.
Well, you are right USB drive is the most easy solution, more for a novice people (but no for me) lol..

I don't have any problem with transfer games on my m.2, and yes, you are right, I saw people talking about 9 hours to transfer astrobot to his internal drive :rofl2:
It takes me around 40 minutes to transfer astrobot to my m.2
I never lost any game on my m.2 (cross-fingers) lol..
 

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