Tutorial  Updated

PS5 Exploit Guide

PS5 HACK STATUS:

Recommended FW: 4.51 for etaHEN or HV exploit.
Highest Hypervisor exploit: 1.00-4.51 (FlatZ confirmed)
Highest Public Hypervisor exploit: 1.xx-2.50/2.70 (byepervisor by Specter dev)
Highest public kernel exploit: 5.50 UMTX
Highest private kernel exploit:
*7.61 UMTX*
KEX offsets found: 1.00-5.50
Highest webkit entry point: 5.XX
Mast1C0re entrypoint: up to 8.00 (7.61 for PS2 backups)
Highest BD-JB entrypoint: 7.61
Highest Lua entrypoint: 7.61
Homebrew Enabler: etaHEN (3.XX-4.5X) latest
HERE
PS5 backup loading: Itemzflow for 3.XX-4.5X HERE
PS4 backup loading: FPKG Enabler 2.XX-4.5X (rest mode & backports work, can crash).
PS5debug released:
HERE
PS5 trainers/cheats: Work
PS5 dumper: 3.XX-4.5X works with most games, use Itemzflow
(Dumps need rebuilding/cracking to avoid crashing)

UART:
HERE
Full chain exploit: 1.00-2.70 (byepervisor)
PSN access: NEVER
Latest OFW: 10.20 (23/10/24)
Latest beta OFW: 10.00 b2 (25/07/24)
OFW Updates:
HERE
Legit PKG Updates: HERE

https://github.com/PS5Dev/PS5-UMTX-Jailbreak/releases/tag/v1.2

UMTX 1.2 exploit works on 1.00-5.xx with WebKit:
https://zecoxao.github.io/umtx/ or https://es7in1.site/ (payloads not working on 5.xx yet)

UMTX 6.xx-7.61 will require a new webkit exploit for digital consoles

PS5 Itemzflow compatibility list:

Recommended hosts:
AL-AZIF WEB HOST:
DNS 1: 165.227.83.145
DNS 2: 192.241.221.79

https://cthugha.thegate.network/
https://ithaqua.thegate.network/

NOMADIC20000 HOST:
DNS 1: 62.210.38.117

(Leave DNS 2 blank)
http://es7in1.site/
https://zecoxao.github.io/ps5jb/

https://ps5jb.pages.dev/
https://sleirsgoevy.github.io/ps4jb2/ps5-403/index.html

PS5 game updates: https://psxpatches.com/

Summarised OFW/Model guide: HERE

1.XX-7.61 game compatibility list: HERE

Update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP

SYSTEM UPDATES:
7.61 SYS MD5: d5eca8b171a8d7df7ba225167f77e645 (ready for exploit)
6.50 SYS MD5: 98db854ba47a75dff0cb09355bca9025 (ready for exploit)
5.50 SYS MD5: edb3513ec531b2bd28f3a0b52a82a54f (exploited)
4.51 SYS MD5: 1330b7bf63bf5c93d809b1eb1f4e1f01 (exploited)
4.03 SYS MD5: 3716e4e6e0d223cd94cd4a8e5bd4fb94 (exploited)

RECOVERY UPDATES (wipes all data):

7.61 REC MD5: 932f24e934723050fe49561b67e95226 (ready for exploit)
6.50 REC MD5: 4305223c12bd6dda9b944c0ee49c94c0 (ready for exploit)
5.50 REC MD5: c939ac8b37e07bbc129816a61002d30a (exploited)
4.51 REC MD5: da78ca268da90a963d89b0f45db0f061 (exploited)
4.03 REC MD5: e6dcc800d8d1dcada4f2bcd6e7ff162c (exploited)


PS5 OFW 3.xx runs PS4 games up to 8.50
PS5 OFW 4.xx runs PS4 games up to 9.00

PS4 backported FPKGs work perfectly on PS5.

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

First BD-J + Kernel access exploit provided by Sleirsgoevy (29/9/22)


Note: There are several USERLAND exploits, a couple of KERNEL exploits, and there is now a public HYPERVISOR exploits available for 1.xx-2.70 to complete the full exploit chain (23/10/24).

Recently Flatz confirmed he has developed his own HV exploit (1.xx-4.51 which is kept private) which was chained from a PS4 save game, and has successfully dumped PlayStation Secure Processor (27/07/23).


As of August 4th 2022: We can now install PS4/PS5 PKG games and updates (and by extension FPKGs) however official PKGs cannot be run unless you legitimately owned them previously digitally and have a licence for them on your current console, or if you own the disc (for update pkgs).

As of October 6th PS4 FPKG can be played on 4.03 OFW thanks to Sliersgoevy FPKG enabler!

Payload: https://gbatemp.net/download/4-03-fpkg-enabler-hen.38248/

As of October 21st PS4 FPKG can be played on 4.50 thanks to cheburek3000 porting offsets.

Payload: https://gbatemp.net/download/4-50-fpkg-enabler-hen.38279/

As of October 25th theflow0 fixes BD-J path traversal and native code execution for 7.61
https://x.com/theflow0/status/1717088032031982066?s=46&t=PIYQV4jmWEyCbVfx3Nx26g

As of November 4th ktuff is fixed for 4.51:

Payload: https://gbatemp.net/download/fpkg-enabler-4-51-hen.38306/

Nov 7th PS5 backups loaded via Itemzflow by Lightningmodz and Echostretch. Fully decrypted dumps require system files bundled into them in order to run without crashing with Libhijacker (no hen required), details here: https://gbatemp.net/threads/ps5-exploit-guide.613891/page-109#post-10290677

As of November 30th ps5debug has been released by SiSTR0: https://github.com/GoldHEN/ps5debug
Mirror: https://gbatemp.net/download/ps5debug.38333/

Dec 1st: first PS5 trainer (Dark Souls) is completed ready for the imminent release of REAPER Multi Trainer II by CTN.

Dec 25th: PS5 back up loading via ITEMZFLOW now released: https://pkg-zone.com/details/ITEM00001

As of Jan 2nd 2024 Sleirsgoevy has ported K-Stuff offsets for 3.xx firmwares.

As of Jan 4th 2024 LM had added 3.XX Kstuff to Itemzflow meaning 3.XX-4.51 is now supported for PS4/PS5 backups and dumping.


Oct 8th 2024: BD-JB + Kernel works on 7.61 thanks to user Hammer.
1: Never enable IDU mode.
If you do you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2 and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait it out for hacks on that firmware.

3: PS5 FPKGs cannot work as a hack for the a53 processor does not publicly exist to enable PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will not work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, this means the SNVS is corrupted (if hash check fails on boot this causes a “soft brick”).

It’s not “bricked”, just reinstall your current firmware RECOVERY PUP in safe mode!

USB: PS5 > UPDATE > PS5UPDATE.PUP

WEBKIT EXPLOIT:
Webkit > Kernel exploit chain for 3.00-4.51 via SpectreDev & ChendoChap:
https://github.com/Cryptogenic/PS5-4.03-Kernel-Exploit

https://github.com/ChendoChap/PS5-IPV6-Kernel-Exploit/tree/wip_branch

4.03 only: https://sleirsgoevy.github.io/ps4jb2/ps5-403/index.html

BD-JB EXPLOIT:
BD-JB > Kernel exploit chain for 4.51 via Sleirsgoevy:
https://github.com/sleirsgoevy/bd-jb/commit/159253464afde59c3007a706210bec65b91f38f3

PS2 CLASSICS EXPLOIT:
PS2 Classics > Userland via CTurt:
(Implementation by McCaulay)

Note: this is currently limited to swapping the loaded PS2 iso, or loading PS2 elf homebrew on PS5 (or PS4) for emulators or basic PS2 brew.

Mast1c0re PS2 exploit for PS2 homebrew:
https://cturt.github.io/mast1c0re.html

Mast1c0re part 2:
https://cturt.github.io/mast1c0re-2.html

Mast1c0re payload framework:
https://github.com/McCaulay/mast1c0re

Okrager save game exploit generator for Okage:
https://github.com/McCaulay/okrager

Mast1c0re payloader TCP Client GUI for PS5 6.50:
https://github.com/Master-s/PS4-PS5-Mast1c0re-Payloader/releases

TCP network ISO loader:
https://github.com/McCaulay/mast1c0re-ps2-network-elf-loader/releases

ExFat USB ISO loader:
https://github.com/McCaulay/mast1c0re-ps2-usb-game-loader/releases

4.03 PAYLOADS:
PS5 self dumper (Sleirsgoevy):
https://github.com/sleirsgoevy/ps4jb-payloads/tree/bd-jb/ps5-self-dumper

PS4 FPKG Enabler (Sleirsgoevy):
https://gbatemp.net/download/4-03-fpkg-enabler-hen.38248/

4.5X PAYLOADS:
(Coming soon)

MISC PAYLOADS + TOOLS:
PS5 version display payload by SiSTR0 (compiled by Logic-68):
https://github.com/logic-68/Portage_PS5Version_Mast1c0re/releases/tag/V1.0.0

Libhijacker (by Astrelsky):
https://github.com/astrelsky/libhijacker

60 FPS patches for Libhijacker (by illusion0001):
https://github.com/illusion0001/libhijacker
Console/exploit information:

PS5 SDK REPO:

https://github.com/PS5Dev

PS5 factory mode PUP installation path:
/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

You can install free/demo PKGS (legit pkgs) via debug pkg installer, providing you have all the files/json/licences required.

(Astro’s Playroom has no licences and can be installed and played from official pkgs and update up to 1.60)
 
Last edited by KiiWii,

FateNightroad

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Let's make the Twitter pic easier to see.

GX9hp8vWAAADACl
Yup I'm pretty sure this is what Jose Coixao was talking about:


Post automatically merged:


Thank you SpecterDev for my FW 2.00 UMTX Exploit,hope soon can test it:)
Post automatically merged:

Hope soon HV Exploit for this FW for Full Jailbreak :)
Your game library option won't be very high on FW 2.00, unfortunately.
 
Last edited by FateNightroad,

boagamer

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I wonder if that hypervisor exploit is being withheld for the ps5 pro or if it was just that Okage shadow king exploit...
If PS5 Pro has day 1 jailbreak, $700 is fully justified.

If they withhold the exploit longer than that, idk what the hackers are doing at this point. Next console is PS6, comeon, break sony already.
 
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ccfman2004

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If PS5 Pro has day 1 jailbreak, $700 is fully justified.

If they withhold the exploit longer than that, idk what the hackers are doing at this point. Next console is PS6, comeon, break sony already.
Do you have any idea how hard it is to find potential exploits in the PS5? It takes a lot of time, money and security knowledge.

Anyone that thinks it's easy is more than welcome to try to find exploits on their own.

Also we have no way of knowing what initial firmware will be on the PS5 Pro and if Sony added any additional hardware security. Not to mention that what we curently have on the PS5 is no where near what we have on the PS4. PS5 backups are plagued with issue and there are plenty of games we still can't decrypt yet.
 

boagamer

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Do you have any idea how hard it is to find potential exploits in the PS5? It takes a lot of time, money and security knowledge.
I'm just pissed they charge $700 for PS5 Pro due to concord's $400 million mistake.
Pushing it to us consumers is what pissed us the most.
Hopefully hackers don't "withheld" any more hacks for this is the time to release the floodgates with ps5 pro.

Yea, I'm guessing they are all waiting November 7 to release anything. That's the way to do it.
 

FateNightroad

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I'm just pissed they charge $700 for PS5 Pro due to concord's $400 million mistake.
Pushing it to us consumers is what pissed us the most.
Hopefully hackers don't "withheld" any more hacks for this is the time to release the floodgates with ps5 pro.

Yea, I'm guessing they are all waiting November 7 to release anything. That's the way to do it.
It will cost more than $700 if you want the disc drive and the stand as well(both sold separately).
 

DaveLister

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I know when it comes to my PS5 I just haven't been paying that much attention to pirating it. I bought it in January with the full intention of playing Final Fantasy VII Remake which I did. I just disconnected it from the internet at least I won't go past the newest firmware lol, oh well. There isn't anything I want to play on PS5 until GTA 6 comes out next year that can change but there hasn't been many games I'm interested in on PS5.

I also use Chiaki which is Remote Play I can play PS5 on my Switch, I wonder if there's a way to play it without it updating like change DNS.
I play remote play on steam deck with chiaki and locked at 7.61 I use pie hole to blackhole psn from the ps5.
Post automatically merged:

Yup I'm pretty sure this is what Jose Coixao was talking about:

1836794430033977508
Post automatically merged:



Your game library option won't be very high on FW 2.00, unfortunately.
Porting forward should see some fruits real soon.
 

KiiWii

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“FW >= 6.00 requires new WebKit exploit and is thus not supported”
Yeah I heard this morning that the current webkit was not sufficient. I don’t understand because I was lead to understand a webkit exploit up to 8.20 existed.. perhaps I was mistaken.
 

madbrainx

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Yeah I heard this morning that the current webkit was not sufficient. I don’t understand because I was lead to understand a webkit exploit up to 8.20 existed.. perhaps I was mistaken.
It seems they are still working on developing a full webkit-exploit for the clobberworld bug vulnerability found in fw 6.00-8.60.
 

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