PS4 users claim that dangerous messages are causing systems to lock up and crash

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It appears that PlayStation 4 users might need to quickly go tweak their system settings, due to a newly uncovered "hack" in the form of corrupted private messages. Hundreds of users have reported that upon receiving a weird message in their PS4's message inbox, their consoles would freeze up, and not do anything, requiring a full factory reset in order to function again. This glitch can happen to anyone that allows messages from "everybody", so it's highly recommended that for now, you should set messages to friends only. Those unlucky enough to experience the problem find that upon getting the message, their system won't connect to their controller, and if they try to force the system to go back to the menu, it'll still crash when signing into their account. Sony hasn't said anything in regards to the matter at this time.

Even deleting the message from the mobile app doesn’t work. It happened to me during Rainbow Six: Siege. A player from the other team used a dummy account to send the message and crashed my entire team. We all have had to factory reset. Only one of our guys wasn’t affected and he has his messages private. Do this ASAP to prevent this from happening to you.

This just happened to me during Rocket League. Got a message then after a minute my controller stopped working and everything went silent. Now I can’t access the home menu. It just goes to the ‘Report Problem’ screen every time

You can protect yourself from such problems if you go to settings, account management, privacy settings, and then personal info/messaging.

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Sounds fake.Untill i see evidence of this bricking someones console i dont think this is really happening,atleast not to a majority of people.
 
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Vieela

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Sounds fake.Untill i see evidence of this bricking someones console i dont think this is really happening,atleast not to a majority of people.

There has been quite a lot of people saying it has been happening to them. It happens by chance, someone has to send them the message. It doesn't "brick" the system per se, but leaves it pretty much unoperational, since it always will load the messag and crash over and over. It's not fake.
 
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But on boxing day, when Sony told me an unauthorized charge originated from my console's serial number, they said that it's impossible for PS4s to be hacked.
 
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johnbus

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This sort of thing has to stop. Companies need to be more mindful of the dangers of Unicode or go back to ASCII. There have already been attacks against iPhone users and such, but for whatever reason, companies don't seem to account for the handful of users that will spam Unicode until they find something to wreak havoc on the devices of others.

This is rapidly becoming the phreaking of it's time. Although, instead of needing a complex series of beeps to get free long distance, any script kiddie can copy and paste symbols or strings to deny or damage the devices of others.
 

Vieela

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It's crazy how common and easy to pull off attacks using unicode stuff to be fairly honest. Every single year there's at the very least 3 or so of these kind of attacks and they just get progressively worst. Android, iOS, Whatsapp, everything is extremely vulnerable to something that it's of extremely easy access and exploitation. It still gets me by surprise how such big bussinesses like Sony let such exploit pass through them, seeing it's something that is quite easy to pull off ("easy"). Hope this gets patched out soon and doesn't get to other plataforms.
 

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This sort of thing has to stop. Companies need to be more mindful of the dangers of Unicode or go back to ASCII. There have already been attacks against iPhone users and such, but for whatever reason, companies don't seem to account for the handful of users that will spam Unicode until they find something to wreak havoc on the devices of others.

This is rapidly becoming the phreaking of it's time. Although, instead of needing a complex series of beeps to get free long distance, any script kiddie can copy and paste symbols or strings to deny or damage the devices of others.
I mean, or, and this is a big OR, they could just sanitize their services. This is like databasing 101. Never perform operations on text without proper sanitization and this would never become an issue in the first place.
 

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  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
    TwoSpikedHands @ TwoSpikedHands: @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the...