Remember Animanatee, the DS homebrew animator software? Well, remember the music video for A-ha's 'Take Me On'? (here: http://www.youtube.com/watch?v=xW86DTpWWpM ) Or the movie Waking Life or A Scanner Darkly? (Darkly here: http://www.youtube.com/watch?v=TXpGaOqb2Z8...feature=related )
This animation method is known as Rotoscoping, where images from film are traced over, to make a cartoon that moves as fluidly as video/film.
Imagine using Animanatee to do this!
I have an e-mail out to the developer of Animanatee, Deku, with no response so far. It's likely this is an old e-mail he does not use anymore.
If ANYONE else would like to open up the possibility of Rotoscoping in Animanatee, all one needs to do is look at the source code (from Deku's site: http://deku.gbadev.org/program/animanatee-1_3b-src.zip ) and create a program that converts a series of images (.bmp, .gif, whatever format you can get to work for this) into Animanatee's saved file format, found when you save an animation onto your flashcard as a ".ANM" file.
Animanatee has two layers, BACKGROUND (behind everything else), and FRAME (foreground, people, moving stuff). This program should take the images and convert them to a .ANM in which the images are PUT IN THE BACKGROUND LAYER. This is the only proper way to enable Rotoscoping.
See? With this possible, all you'd have to do is use a program (freeware ones exist) that takes video files and converts them to individual BMP (or whatever format) image files....then convert the series of images into an .ANM file, open in Animanatee, and trace away! Keeping things in the background layer in the converted .ANM means you can trace over it, and then delete the original video-captured Background frame afterwards, if you want. Then you can save it, and export your Rotoscoped animation as an .AVI file.
ANIMANATEE WOULD BE THE FIRST PORTABLE ROTOSCOPING PROGRAM (that I know of) if someone can create the tool I've described. And as anyone who's seen the clips above knows, that would be all kinds of badass.
This animation method is known as Rotoscoping, where images from film are traced over, to make a cartoon that moves as fluidly as video/film.
Imagine using Animanatee to do this!
I have an e-mail out to the developer of Animanatee, Deku, with no response so far. It's likely this is an old e-mail he does not use anymore.
If ANYONE else would like to open up the possibility of Rotoscoping in Animanatee, all one needs to do is look at the source code (from Deku's site: http://deku.gbadev.org/program/animanatee-1_3b-src.zip ) and create a program that converts a series of images (.bmp, .gif, whatever format you can get to work for this) into Animanatee's saved file format, found when you save an animation onto your flashcard as a ".ANM" file.
Animanatee has two layers, BACKGROUND (behind everything else), and FRAME (foreground, people, moving stuff). This program should take the images and convert them to a .ANM in which the images are PUT IN THE BACKGROUND LAYER. This is the only proper way to enable Rotoscoping.
See? With this possible, all you'd have to do is use a program (freeware ones exist) that takes video files and converts them to individual BMP (or whatever format) image files....then convert the series of images into an .ANM file, open in Animanatee, and trace away! Keeping things in the background layer in the converted .ANM means you can trace over it, and then delete the original video-captured Background frame afterwards, if you want. Then you can save it, and export your Rotoscoped animation as an .AVI file.
ANIMANATEE WOULD BE THE FIRST PORTABLE ROTOSCOPING PROGRAM (that I know of) if someone can create the tool I've described. And as anyone who's seen the clips above knows, that would be all kinds of badass.









