Problems Converting BRSTM's to IDSP

Discussion in 'Wii U - Hacking & Backup Loaders' started by AdamMilk, May 17, 2016.

  1. AdamMilk
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    AdamMilk Newbie

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    Mar 23, 2016
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    Basically, all I want to do is convert this BRSTM to NUS3BANK so I can use it with Sm4sh Wii U.

    I'm trying to use the method where you use sm4shidspbuild.bat to convert it to an ISDP file, then inject that file into an already existing NUS3BANK.

    However, when I try to run the batch with my BRSTM, I get several Warnings and an Error saying "Unable to parse loop points ' - '." I've posted a screencap of the batch file working and failing here: http://i.imgur.com/e15La4B.png

    I've been tinkering and trying to figure this out for the past few days, and since Smash Custom Music doesn't allow uploads by normal users anymore this is starting to get annoying. Maybe if they'd just release or even say what they use to convert BRSTM to NUS3BANK then people wouldn't be complaining smh).
    Any help or pointers would be appreciated.


    EDIT: Found a better process to do this with. I used jam1garner's Easy Nus3nank Editor to inject the BRSTM directly into the Nus3bank, circumventing the entire second step of converting to IDSP.
    https://gbatemp.net/threads/easy-nus3bank-editor-with-gui.426370/
     
    Last edited by AdamMilk, May 18, 2016
  2. AdamMilk
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    AdamMilk Newbie

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    Bump
    Am I really the only person having this issue?
     
  3. AdamMilk
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    AdamMilk Newbie

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    Another bump
    Still trying to figure this out. It's obviously a problem with setting up custom ANYTHING regarding loop points. If I use "Don't loop" then it'll convert easy, but if I use "Loop start to end" or "Ask every time (BRSTM)," the BRSTM will convert to IDSP no problem.
     
    Last edited by AdamMilk, May 18, 2016