precompiled 5.5.1 sdcafiine and tutorial for usage?

Discussion in 'Wii U - Hacking & Backup Loaders' started by Filo97, May 5, 2016.

  1. Filo97
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    Filo97 Zelda's totally my sister! Not lying!

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    Hyrule Castle
    title
     
  2. Omegadrien

    Omegadrien GBAtemp Advanced Maniac

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    Last edited by Omegadrien, May 5, 2016
  3. Filo97
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    Filo97 Zelda's totally my sister! Not lying!

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    thanks :) it wasn't easy to find it

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    but i still doesn't undestand how it works.
     
  4. Omegadrien

    Omegadrien GBAtemp Advanced Maniac

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    Last edited by Omegadrien, May 5, 2016
  5. Omegadrien

    Omegadrien GBAtemp Advanced Maniac

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    OK, so, all you have to do is start cafiine (after the kexploit) on the wii u. Set the IP of your PC. On the PC, start the cafiine_server.exe. On the wii u, start a game you want to patch. On the terminal of the server (on the pc), find the id of the game (for example "00050000-101C4C00" for xenoblade X). When you play the game, you will see things like "vol/content/data... " this means the game load data from the disc/ wii u. The path is important to know.
    Then, create a folder with the name of the id you want to patch, inside the cafiine_root folder, inside the server folder.
    For example, to undub xenoblade, i have to create the folder 00050000-101C4C00. Inside, I create a folder named "vol", and inside "content", and inside the content i want to patch.
     
    Last edited by Omegadrien, May 5, 2016
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