Homebrew postLoader4

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Did u build the cache?
I thought so, my wii games come up. Am I missing something. I did not put neekbooter app into emunand....is that my issue. Just saw I missed that step. And will this step mess up the emunand for use with wiiflow?
 
every mode have a cache rebuild function. But you are running in neek2o or real mode ?
running in real mode. Does it have to run from neek mode to show emu games, or like wiiflow can they be accessed from real nand mode without "switching" so to speak to neekmode?
 
running in real mode. Does it have to run from neek mode to show emu games, or like wiiflow can they be accessed from real nand mode without "switching" so to speak to neekmode?
Your confusing me a bit, are you talking about e-NAND games or emulator games?

Either way you will need to rebuild the cache for every mode (Wii, DML, NAND, etc..). If you launch PL4 from real NAND, press right on D-PAD then build cache, you'll see all titles available for your real NAND, then change to your e-NAND and build cache again, if you have more than one e-NAND you will have to build cache for every single one. Afterwards all your titles should show up.
 
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If you are in real mode postloader will allow to choose between "Normal boot method", "Load apploader", "neek2o". neekbooter is required only for the last.

You need to go in "Channel mode", press [home], select "Nand source..." then "nands/pln2o" (that should be listed).

Then press again [home] and select "Refresh cache...", this must be done every time you modify your nand
 
Your confusing me a bit, are you talking about e-NAND games or emulator games?

Either way you will need to rebuild the cache for every mode (Wii, DML, NAND, etc..). If you launch PL4 from real NAND, press right on D-PAD then build cache, you'll see all titles available for your real NAND, then change to your e-NAND and build cache again, if you have more than one e-NAND you will have to build cache for every single one. Afterwards all your titles should show up.
Thanks, sorry for the confusion, brain and finger connection isn't too hot. Anyway yes I am talking E-nand. This may be where my problem lies, as every time I hit the channels button, or right on the d-pad, it does switch to real nand, but nothing ever populates. Whats up with that? Shouldn't it rebuild if I click on it?
 
Thanks, sorry for the confusion, brain and finger connection isn't too hot. Anyway yes I am talking E-nand. This may be where my problem lies, as every time I hit the channels button, or right on the d-pad, it does switch to real nand, but nothing ever populates. Whats up with that? Shouldn't it rebuild if I click on it?


Is it showed 58+ in lower left corner ?


I don't think postloader reads cheats. I'm using CFG USB Loader. They work using that, but not with postloader. I think its a bug.

Ok, I found the bug for dml games. The fix tomorrow.
 
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Is it showed 58+ in lower left corner ?

Don't know...but it is fixed once I reloaded cache, channels show on real and emunand. My other question is this....on emulator screen, nothing shows, yet I downloaded your plug-in folder and stuck it where it should go. When I reload cache here nothing happens. Do I need to alter plugin.conf?
 
thanks, his masterpiece for wiiflow is killer, Im sure this is not any different. Will try tonight
one question. His plugin folder has no dols....unlike the one I downloaded. Is it just set to use dols from defaulted named app folders of each emulator?
 
You need to install also the wiiflow wiiflow masterpack (I think you already have it). Dols are loaded from wiiflow plugin folder ;)
 
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You need to install also the wiiflow wiiflow masterpack (I think you already have it). Dols are loaded from wiiflow plugin folder ;)
killer, now if I could just find a way to load covers for postloader from wiiflow/covers
 
Check the file paths.conf.sample in /ploader folder. You will have to rename the file to path.conf.

But I'm not sure about naming convention of emu covers.... If I remember well postloader use "romname.png", wiiflow "romname.extension.png"... but I'm not sure of this....
 
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Check the file paths.conf.sample in /ploader folder. You will have to rename the file to path.conf.

But I'm not sure about naming convention of emu covers.... If I remember well postloader use "romname.png", wiiflow "romname.extension.png"... but I'm not sure of this....
Nice, I didn't have the sample file, pulled it from 4.4.6 full install zip and edited it. Should be good to go. Thanks
 
postLoader 4.4.12

* gameBrowser/gc: fixed cheat codes support for dml. Cheats files (gct) must be in the same partition of game and only '/codes' folder is supported.
* gameBrowser/gc: added manual mios installation ([home]->"Manual MIOS installation..."). You can also create in /ploader/wads/mios.wad and cmios.wad as standard mios and custom mios
 
I've just updated the PL4 masterpiece addon pack with the wads folder needed for the on the fly mios switching to be used with rev 4.4.12+
As for the plugins.conf file I will edit the plugin order later to include as many as possible in case the limit remains unchanged.
stfour, any news about direct neek2o launching method (without using the neekbooter)?
Thanks for the new updates :)
 

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