Hacking postLoader v.1.0 bet

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It shouldn't be that hard to implement usb support under uneek. If you have any questions, do not hesitate to ask. Real work is keeping me busy the next couple of weeks. After those, I will have a little more time to continue. I was working on a mighty channel version for uneek that could hide the channels for the normal system menu. I will try to send you a link to it tomorrow. It launches the channels fine in uneek, so maybe you could use some of it's routines. The version that was ready still needed a small modification in the uneek es module, but it should be possible to obtain almost the same result without it. Just let me know if you are interested. The whole purpose of the uneek_usb_fs lib was to allow easy integration in existing homebrew. I still need to pass the diff's to dj_skual as well so that he can check how it works in savegame_manager_gx, but his versions change so rapidly, and I didn't got the time for it yet.
 
Bug?

Multi-Mod Manager is not working. Screen flashes once then nothing but black screen. Still Works through HBC. Tried moving it around in the apps folder/sub folder but nothing seemed to work.

This might be a deal breaker for me. I use this app alot.
 
Just tested and can confirm (version 13.4).

Hmm...things can't be perfect from the start, right?
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obcd said:
Real work is keeping me busy the next couple of weeks. After those, I will have a little more time to continue.

eheheh.... don't worry... next I will be on holiday
tongue.gif


Also I have not less then a week of work to complete b3. But the problem with MMM is worrying me. DEFIAN/Wever can you check if it runs from usb loader gx or WiiXplorer ?
 
The problem with mmm is maybe a memory issue. If the memory postloader and that mmm lives in overlap each other, you are in trouble.
I know there is a region of memory used for forwarders, and a region for apps. Is postloader in the forwarder region?
 
obcd said:
The problem with mmm is maybe a memory issue. If the memory postloader and that mmm lives in overlap each other, you are in trouble.
I know there is a region of memory used for forwarders, and a region for apps. Is postloader in the forwarder region?

Postloader uses a little modified version of app_boot.dol (I call it bootdol), the one found in wiiXplore.

Anyway postloader load itself at 0x80004000

So, when you launch an application:

1) Selected hb is loaded at 0x92000000
2) bootdol is loaded at 0x93200000
3) bootdol is executed
4) butdol load application founded 0x92000000
5) application is executed

mmm start at 0x80004000... but after 3 this area is clear...

There is no overlap... the problem must be elsewhere....
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V.1.0 b3

* MMM 13.4: Derived bootdol.dol from app_booter.dol (by dimok). Now It runs...
* Added on screen menu'. Press Home in interactive.
* Added application description.
* Pressing (B) on application, will open application menu, with full description (from xml)
* Changed a bit the interactive interface
* Faster interactive page change
* Updated readmii.txt

Sorry, no configurable splash screen by now.

Download link on first post!
 
stfour said:
V.1.0 b3

* MMM 13.4: Derived bootdol.dol from app_booter.dol (by dimok). Now It runs...
* Added on screen menu'. Press Home in interactive.
* Added application description.
* Pressing (B) on application, will open application menu, with full description (from xml)
* Changed a bit the interactive interface
* Faster interactive page change
* Updated readmii.txt

Sorry, no configurable splash screen by now.

Download link on first post!
Awesome! Will test when I get off work.
Not too worried about a splash screen when there's other more important features and bugs that need attention first. Cosmetics are a low priority. I get that and wouldn't want to change that line of thinking. As long as it works as intended, I'm a happy camper. This program is great.
Thanks and good job for your release.
 
can you add some features like:

1. SD/USB navigation,,, not only to apps folder. Cause all my forwarders I edited to sd:/myapps to avoid use these app in uneek

2. display applications without xml or icon.png,,, like hackmii installer (just an example)

3. access to installed channels like Mii, Shopping Channel, Uniiloader, Sneek

BTW, i was using 1.0 b2. I will test new b3 today after working

great app,,, GZ man!
yaywii.gif
 
Heh...I was testing out running MMM from wiixplorer and usb loader gx (both start the program fine), when I noticed beta 3.

...which loads MMM as well.
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The blurring of the text I mentioned earlier is also fixed (yes, I switched back to 480i to check).


Finally: thumbs up for the home menu. Perhaps especially the "Enter in interactive sort mode" option. I didn't think much of it when defiant asked for it, but now that it's there, I'm all "why the hell didn't I see the convenience in this before?".
tongue.gif



EDIT: second test in uneek. Most seem to work as well. Only the 'return to wii menu' somehow ends it in a black screen (erm...then again, this might be normal: with the huge amount of channels and discex games, I avoid the uneek system menu even more than the regular system menu because it loads so slow
wink.gif
).
 
Wever said:
Finally: thumbs up for the home menu. Perhaps especially the "Enter in interactive sort mode" option. I didn't think much of it when defiant asked for it, but now that it's there, I'm all "why the hell didn't I see the convenience in this before?".
tongue.gif

Ops... I've forgotten to add this to history
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Thank you guys !
 
There is a bug on sorting. After selecting the application in the order you want, do not enter in a folder otherwise ordering is lost. Run any hombrew once or turn off with the wiimote and order will be saved.

I already fix it in b4, but it is not ready.

@albatroz

1. SD/USB navigation,,, not only to apps folder. Cause all my forwarders I edited to sd:/myapps to avoid use these app in uneek

mmm... this is not planned. Maybe you can move your forwarders in a subfolder under apps. This is supported and should work fine. Look at readmii for more info on subfolders usage...

2. display applications without xml or icon.png,,, like hackmii installer (just an example)

Yes, this must be done. I add it to todo list

3. access to installed channels like Mii, Shopping Channel, Uniiloader, Sneek

Planned... but not in the near future

wink.gif
 
thx for your reply.
I found a bug with new "B" Menu.
The problem is caused when meta.xml has a big text like Wiiflow.
Then I cant roll down menu and neither click close.
A second "B" to exit should fix this. or add roll function to xml menu.

Thx a lot
 
Albatroz said:
thx for your reply.
I found a bug with new "B" Menu.
The problem is caused when meta.xml has a big text like Wiiflow.
Then I cant roll down menu and neither click close.
A second "B" to exit should fix this. or add roll function to xml menu.

Thx a lot

Yes, already fixed in b4, also the (B) to cancel a menu...

Expect it for tomorrow... thx !
 
Is there a Wii menu boot.dol out there some where? I tried this one:
http://gbatemp.net/index.php?showtopic=188302

But it freezes my Wii and resets my priiloader settings to default.

I know you can press home button to get to the Wii menu. I'm trying to make this easy for my wife and kids. It would be easier if they could just point and click. Plus I made up this icon for it, I'd hate for it to go to waste...
tongue.gif
 

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