Hi everyone!
I'm using BRRES viewer most time to extract content from Pokemon Rumble, never had problems so far!
But now when exporting one of Rumble's map tracks, things go wrong.
If it helps then I can post a link to the .brres file here.
In blender the uvs look like this - I don't know how to apply the texture to get repeated.
See attachment for images showing the problem.
I'm using BRRES viewer most time to extract content from Pokemon Rumble, never had problems so far!
But now when exporting one of Rumble's map tracks, things go wrong.
If it helps then I can post a link to the .brres file here.
In blender the uvs look like this - I don't know how to apply the texture to get repeated.
See attachment for images showing the problem.






