Holy smurf, he just tried to raise the point that perhaps the intro screens we're implicitly built into the AP. It's not like people are finding the formula hard coded into the game. That's one of the biggest reason's there hasn't been a patch yet, because the AP is built to interlock and prevent direct changes.
Yes, it is kinda stupid, but it could have some merit as a time based RNG checker. Consider the forge RNG from Golden Sun 2. Not the best of comparisons, but still valid. Golden Sun had 2 RNGs, neither of which were complex. One was the previously discovered RNG for item drops and one was for forged item generation. The forge RNG was never broken, or even well understood, but it's not like there was a concerted attempt to develop an "unbreakable" RNG.
Kid's just bringing up the fact that for all we know the picked, what, say, 4 or 5 different but intrinsically connected variables to check to see if a rom was being used and, surprise it's working.
Give him a break.