Hacking [Plugin]SNES Emulator ver1.05 for DSTWO

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Well, it's good to see that the team is very active. Maybe they'll be able to divert the upcoming Black/White flood with a same-day patch? That'd be awesome.

I'll try Super Metroid once I figure out how this damn SNES dumper works.
 
SpaceJump said:
Tried it and I'm not very impressed. It just doesn't run as smooth as I expected with the extra processor of the DS2, even with CPU frequence 4.
What games did you try? It's worked pretty well with everything I tried. Of course, I've not tested extensively yet, so you might know something I don't. Still, so far compatibility and such seems decent to me.
 
SNEmulDS handles the DKC series much better in terms of speed; DSTWO's doesn't feel as smooth even at 4 frequency. The graphical layers are definitely much more accurate (almost 100% accurate in my limited testing), but I wouldn't sacrifice smooth gameplay for minor graphic improvements.
It's nice to see that a lot of graphics-broken/shaky games are completely playable in DSTWO's. Platforming games should stick to SNEmulDS, at least until DSTWO's emu has special chip support (YI is what I'm pointing to).
 
9th_Sage said:
SpaceJump said:
Tried it and I'm not very impressed. It just doesn't run as smooth as I expected with the extra processor of the DS2, even with CPU frequence 4.
What games did you try? It's worked pretty well with everything I tried. Of course, I've not tested extensively yet, so you might know something I don't. Still, so far compatibility and such seems decent to me.
- DKC is very laggy
- Super Metroid runs ok until you come to a big room with many enemies such as the big room left of the ship (after getting the Morph Ball) or the first room of green Brinstar, then it gets laggy
- Super Castlevania 4 and Super Mario All-Stars run ok, but don't feel as if they are running at full speed and without skipped frames. These games run smoother in SnesmulDS if I remember correctly

All games tested with frequency 4 (2 is nearly unacceptable imo). I didn't have time to test more but I assume it will be the same with all games.
 
SpaceJump said:
9th_Sage said:
SpaceJump said:
Tried it and I'm not very impressed. It just doesn't run as smooth as I expected with the extra processor of the DS2, even with CPU frequence 4.
What games did you try? It's worked pretty well with everything I tried. Of course, I've not tested extensively yet, so you might know something I don't. Still, so far compatibility and such seems decent to me.
- DKC is very laggy
- Super Metroid runs ok until you come to a big room with many enemies such as the big room left of the ship (after getting the Morph Ball) or the first room of green Brinstar, then it gets laggy
- Super Castlevania 4 and Super Mario All-Stars run ok, but don't feel as if they are running at full speed and without skipped frames. These games run smoother in SnesmulDS if I remember correctly

All games tested with frequency 4 (2 is nearly unacceptable imo). I didn't have time to test more but I assume it will be the same with all games.
Ah, I hadn't tried any of those ones.
tongue.gif
 
KazoWAR said:
Just posting to say Super Mario RPG seems to be working fine, laggy but fine.

I thought I heard that while walking around, it runs decently, but once you get into battle, the special chip is supposed to kick in, resulting in horrible lag. Is that not true then?

EDIT:

Just gave the game a try. For me, even on CPU freq 4, it's very laggy, and once you get into battles, it gets a lot worse. An interesting thing was found though. If you enable Fast-forwarding, the game actually becomes playable. Movement area is a good deal smoother, and battle are at least fast enough to where you can time your attacks/defenses a good deal. Audio is disabled of course, but because of that, I wonder just how much processing the audio core requires.

Unfortunately, going back to the emulator's menu can sometimes freeze the emulator entirely.
 
Covarr said:
The real test? Tetris Attack. SNEmulDS couldn't handle that one worth beans.

I just tried it out, and the only thing there is to complain about is a laggy title screen. Everything else seems to be going full speed on CPU Frequency 4
 
Is it just me or .snes files don't show up when searching them by using the "New" button? I placed those files on /gamepak folder.... double-checked with NDS slot 1 mode... files are there for slot-1 mode, not for emulator
frown.gif
what the?
(Legends of Zelda's attempted, both the NES and SNES were inserted to the folder)
 
Just tried it out and it def needs improvement but its not too bad. Better than any other snes emulator for the ds I've tried.
 
Didn't I read somewhere that the SDK would be released concurrently with the SNES emulator and its source code? I'm anxiously awaiting the SDK.
 
Chaosruler said:
Is it just me or .snes files don't show up when searching them by using the "New" button? I placed those files on /gamepak folder.... double-checked with NDS slot 1 mode... files are there for slot-1 mode, not for emulator
frown.gif
what the?
(Legends of Zelda's attempted, both the NES and SNES were inserted to the folder)
Wtf? .snes files? That's the first time I hear about those. oO
I only find .sfc and .smc...
 

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